rte-fabric-1.0.0-beta.1.jar
Curse Maven Snippet
What's new
First public beta.
Track geometry
- Four path modes: native, auto Bézier, multi-point curve fitting, manual Bézier
- Vertical curves with configurable radius; gradient shown in ‰
- Cant (superelevation) — roll distributed along the track. Vehicle body, camera and the player's standing plane all follow
- Geometry analysis: curvature, minimum radius, gradient rating with suggested speed
Construction tools
- Compound creator — draw a cross-section once and sweep it along the line. Follows curves automatically and rolls with cant
- Catenary planner — places masts and contact wire along the track, with adjustable span, stagger, height and side (requires MSD)
- Route path creator, displacement tool, bridge creators (1/2/3 blocks wide)
- Parallel line copy, along-line array, manual track chains with draggable endpoint handles
- Undo: sneak + right-click air
Legacy resource pack compatibility
MTR 3.x packs lose a lot of functionality under 4.0. This release adds a compatibility layer for the migration gap. Measured across 322 community packs, loading errors dropped from 567 to 19.
- Two JS runtimes — Rhino and GraalJS, selected per pack via the
enginefield - Per-function script backoff, so one bad script can't throw every frame on every car
- Time base conversion between 3.x (ticks/seconds) and 4.0 (milliseconds)
default.pngbase textures matched by filename instead of exact path- Relaxed
pack_formatvalidation for packs built against older Minecraft versions DOORWAYparts derived from door positions — 3.x has no such concept, MTR 4 requires it- Built-in gangway suppressed when the pack ships its own
- Oversized textures downscaled on read
Server-side data sync
Enabled when RTE is also installed on the server. Falls back to vanilla MTR behaviour when it isn't:
- Full vehicle path — fixes average speed and ETA derived by resource packs
- Full rail set, transferred in pages
- In-viewport vehicle positions at 10 Hz with extrapolation smoothing
Other
- Resource workbench — edit vehicle resources in game, export as JSON or a self-contained resource pack
- Railway dashboard: track overlay, route colouring, A* pathfinding visualisation
- Interface built on ImGui — Cloth Config is no longer required
- 10 languages
Documentation
Known issues
- Head/tail car mirroring is wrong on some legacy packs. Root cause not identified
- Car positioning is off on some legacy packs. Unrelated to the above, also unresolved
legacyVehicleTakeoveris experimental. Geometry has been verified; visual output has not been checked item by item
Please report problems via Issues with
your RTE version, mod loader, MTR version and logs/latest.log.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

