Description
Roll For Initiative!
A mod to add a Dungeon's and Dragons style initiative tracker to Minecraft.
This mod is made to work in conjunction with two others, Unofficial D&D Sheets Neoforge and Polyhedrals though they aren't strictly required they are highly recommended.
If you play the mod either standalone or want to access the mod without menus these commands are used to control initiative!
Commands for Initiative Control:
| Command | What it does |
|---|---|
/initiative start / end |
Start or end combat for your campaign |
/initiative roll [bonus] |
Roll initiative and join the order. Without D&D Sheets it rolls 1d20 + your bonus (remembered for next time); with it, your sheet's initiative |
/initiative campaign [name] |
Show or change your campaign (with D&D Sheets this is the sheet's campaign box) |
/initiative dice physical/virtual |
Throw physical dice (with Polyhedrals) or roll in chat (without D&D Sheets; with it, the sheet's setting counts) |
/initiative next / prev |
Move to the next or previous turn |
/initiative add |
Add a monster or NPC, e.g. /initiative add Goblin 14 |
/initiative remove |
Take someone out of the order |
/initiative list |
Show the order in chat |
As well as commands for acting as the Dungeon Master, the controller of Initiative, this role can be claimed or doffed by anyone using these commands.
Commands for the Dungeon Master:
| Command | What it does |
|---|---|
/dm |
Open the DM screen |
/dm claim, /dm release |
Become or stop being the DM of your campaign |
/dm wand |
Get another DM's Wand |
/dm summon [count] |
Summon monsters where you're looking, e.g. /dm summon Goblin 3, /dm summon "Ender Dragon" |
/dm add [count] |
Add monsters to the order without a mob |
/dm damage, /dm heal |
Change a monster's HP, e.g. /dm damage "Goblin 2" 7 |
/dm showhp true/false |
Let players see monster HP or not |
/dm splits true/false |
When a slime standing in for a monster dies, its pieces join the fight (half HP each) or it doesn't split |
/dm reload |
Reload monster packs (ops) |
When Acting as the DM you can give yourself the DM Wand, when you click the air with this wand it open's the DM Screen, allowing you to add and control monsters added to initiative.
I've included all of the Dungeons and Dragon's SRD monsters but you can also add custom ones from the menu.
If you right click a monster in Initiative you can command it to move to any nearby block, and if the creature has a listed fly speed you can move it up and down a block at a time with the arrows.
Happy Rolling!
Leave a comment if I left anything out!
This mod was made with the assistance of AI.


