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Rogues & Warriors (RPG Series)

🗡️ Silent Blades, Mighty Blows - Dominate with martial skills!
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3.1.1+1.20.1

File namerogues-fabric-3.1.1+1.20.1.jar
Uploader
daedelus_devdaedelus_dev
Uploaded
Sep 15, 2026
Downloads
4.0K
Size
1.7 MB
Mod Loaders
Fabric
File ID
8891433
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:rogues-and-warriors-1048409:8891433"

Learn more about Curse Maven

What's new

3.1.1+1.20.1

⚠️ Read this before updating

This release is a major technical overhaul and is not backwards compatible.

  • Requires the matching Spell Engine release. This version will not run on Spell Engine 0.9.x, and mods built against 0.9.x will not work alongside it.
  • Update the whole set together. Spell Engine and every RPG Series mod must be on matching versions. Mixing in an older add-on will break at startup or misbehave in play.
  • Spell books must be re-obtained. Spell books from an older world no longer carry valid spell data. Re-craft them, or re-bind their spells at the Spell Binding Table.

Back up your world before updating.

  • Ported to Minecraft 1.20.1 (Fabric + Forge 47)

What's new since 1.2.0

Everything below was released between 1.2.0 and 3.1.1 on newer Minecraft versions only.

New spells & skills

  • Rogue and warrior spell books now offer 6 spells: two choices across three tiers
  • New rogue spells: Bear Trap, Mutilate
  • New warrior spells: Throw Net, Last Stand, Mortal Strike
  • Melee weapons grant their own weapon skills; the weapon you hold decides your skill

New items & equipment

  • Aether dungeon loot: Valkyrie Shiv, Heavenly Harvester, Holy Double Axe, Gilded Battle Glaive
  • Armor trim support for every armor set
  • Rogue and warrior armor sets grant Critical Strike bonuses (with the Critical Strike mod installed)
  • All recipes in the vanilla recipe book; smelting recipes disassemble rogue and warrior weapons and armor

Progression & world

  • Arms Dealer trade advancement and spell casting advancements
  • Barracks also generate through Lithostitched

Gameplay & balance

  • Charge no longer breaks movement-impairing effects by itself; the Improved Charge skill does
  • Last Stand grants knockback resistance instead of damage reduction
  • Shock Powder stun lasts 2 seconds and no longer affects bosses
  • Rogue armor grants Evade Chance instead of Movement Speed
  • Vanilla's Strength effect gives a percentage attack damage bonus (configurable)
  • Sharpness is percentage-based: +8% attack damage per level (configurable)
  • Vanish renders worn armor translucently
  • Fully translated into 20 languages

This mod has no additional files