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Rockhounding Mod

Decorative blocks and building parts made of different materials and by different processes.

File Details

Rockhounding Mod v4.04c

  • R
  • Apr 18, 2016
  • 5.13 MB
  • 376
  • 1.7.10

File Name

globbypotato_rockhounding_1.7.10-v4.04c.jar

Supported Versions

  • 1.7.10

v4.04c changelog

  • Fixed an issue with the Lab Oven not eventually filling tanks (now marked as Empty when no acid is contained)
  • Fixed an issue with some textures (hoepicks textures)

v4.04 + v4.04b changelog
Several items and blocks will be removed and relocated in a different way. Shouldn't cause critical issues.

  • Building Blocks
    • Tweaked some rock spawning parameters
    • Rocks can be purchased also by trading Ammolite shells in the Rock Vendor. Triple outcome than paper
    • Sweat Satchel and Amber Jar relocated and NBT based. Old ones will disappear (extract their content before updating)
  • Water making
    • Grouped water related config settings into a own category
    • Bucket filling from fountains can be disabled
    • Fluids mined with the Mine Crawler can be dropped as placeable items
    • Evaporation Tank 
      • Tank refill from rain can be disabled. Salt may still melt back into water
      • In desert the tank will be not refilled anyway
      • The evaporation time will be multiplied or divided depending on biome types
  • Gemology
    • Pyrite and Fluorite spawning can be disabled from Gemology if the chemistry module is enabled. Shards can be shared
    • Divined wands relocated and NBT based. Old ones will disappear
    • Jewelry relocated and NBT based. Old ones will disappear
    • Catalyzed Drillers relocated and NBT based. Old ones will disappear
    • Table backlit lamps render updated
  • Chemistry
    • Shared some Gemology shards to chemical production 
      • Beryl shards can extract Beryllium
      • Pyrite and Fluorite shards both way compatible with Gemology
      • Fluorite shards and ore can be crushed into fluorite dust
    • The spawning of the Uninspected Mineral can be disabled
      • Disabling the mineral will automatically enable the Iron Hoe-pick and Diamond Hoe-pick
      • Hoe-pick is a normal pickaxe instance with a chance to discover Uninspected Minerals while mining stones
      • Fortune levels will increase the chance to find a mineral
  • Machines
    • Machines Consumables relocated and NBT based. Old ones will disappear
    • Additional power supply for machine fueling
      • Copper Battery and Titanium Battery from Mariculture
      • RE-Battery from IC2-Classic
    • Rock Vending System
      • Updated the working method to separate the rock purchasing from the wiki function
      • The Rockpedia books can be obtained from the Rockypedia table.
      • The Rockpedia book/s can be used inside the vendor to inscribe rock informations (biome, levels, gems)
      • Right clicking the world with an inscribed Rockpedia book, a message will tell if in the biome is present that rock
    • Lab Oven
      • Polyacrylic acid has a own fluid, recipe alligned to the rest of the acids
      • Chemical tanks relocated and NBT based. Old ones will disappear
      • Cracked Coal recipe simplified
      • Hydrofluoric acid can be synthetized also from fluorite dust
    • Energy Condenser
      • Essence jars relocated and NBT based. Old ones will disappear
      • Miners Blood has a own jar to pick it from the Energy Condenser and to charge the Item Divinator
  • Misc fixes
    • Minor machines fixes
    • Some render updates
    • Soil Conditioner relocated. Old one will disappear
    • Minor config tweaks for default values
    • Mod Books rearranged. Old ones will disappear
      • Updated some contents
      • Requires a paper to be obtained from the Rockypedia