File Details
rocketsquids-5.0.0-beta.7.jar
- B
- Jun 18, 2026
- 1.62 MB
- 8
- 26.1.2
- NeoForge
File Name
rocketsquids-5.0.0-beta.7.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
Spoilers ahead for some fun new discoveries!
- Update to NeoForge 26.1.2.73
- Fix plants growing on top of conches
- Remove some config variables made obsolete by biome modifiers
- Allow whistling conches, nitro ink sacs and turbo tubes to stack to 64
- Rocket squids are now proper ageable mods like cows and sheep so should interact with age-related systems better
- Change default breed cooldown to 6000 ticks like most other mobs (still configurable)
- Greatly improve Rocket Squid performance by removing DataAttachment synced by packets and using SynchedEntityData instead
- Improve random direction setting for newly-spawned Rocket Squids
- Fix item interactions with Rocket Squids, including the Squeleporter
- More characteristics of Rocket Squids are retained when captured in a Squeleporter
- Non-saddled Rocket Squids are now placed up to 4 blocks away from the player depending on availability of space
- Fix squids continuing to sing while blasting to a statue
- Fix occasional jarring audio lag when Rocket Squids blast off
- Fix incorrect subtitles when whistling conch equipped
- Rocket Squids are now capable of rolling to the left and right like vanilla squids
- Improve handling of squid rotation past its normal values and make squids take the shortest direction when rotating to a target direction: improves rotation smoothness at certain angles and avoids wild full-circle spins in case like when a squid falls to the ground from high up
- Improved calculation of fall damage for squid riders
- If you're under the squid or level with it when it hits the ground, you take no damage
- If you're above the squid but only by 0-10 degrees, the squid takes some of the damage and you take half damage
- If you're clearly above the squid when it hits, you take no damage
- Make the squid blastoff sound less harsh
- Fix some imprecision in squid rotation angles
- Reduce the amount of time spent by Rocket Squids making imperceptible micro-turns towards their target direction
- Make Rocket Squids shake more and more as they build up before a blast, then less and less as the blast progresses
- Did that squid just do a barrel roll...? Rocket Squids now have the ability to do a random trick mid-blast! If you ride one, you can make it do a trick, but I'll leave it to you to figure out how.

