RLCraftEnchantRecipes-1.1.1.jar
Curse Maven Snippet
What's new
Changelog
1.1.1
A rebalance pass on recipe costs, plus two recipe fixes.
Every recipe uses a glowing material in its corners, and that material is what sets the recipe's price tier:
glowing powder (early) → glowing ingot (mid) → glowing gem (endgame)
Most of the best-in-slot enchantments previously cost glowing ingots. Eighteen recipes moved up a tier, so the strongest books now sit at the top of the ladder.
Now cost glowing gems
Advanced Protection IV · Advanced Power V · Advanced Feather Falling IV · Multishot · Inner Berserk IV · Lifesteal II · Vampirism II · Adept III · Education III · Viper V · Envenomed III · Purification · Fiery Edge · Mortalitas VIII
Purification is worth singling out: it rerolls villager trades, which makes it one of the most powerful books in the pack, so it now sits at gem tier alongside the others.
Now cost glowing ingots
Unbreaking III · Light Weight III · Double Jump · Pushing
Recipe changes
- Depth Strider III now uses plain Diamond Boots instead of Aquaculture's Neptunium Boots.
- Pushing now has glowing ingot corners.
Fixes
- Purification's JEI preview showed the wrong canteen. It displayed an empty canteen for a recipe that wants a full one. It now shows the correct item.
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