RLCraftEnchantRecipes-1.1.0.jar
Curse Maven Snippet
What's new
Added
DISABLED_RECIPES
A new config option that turns off individual recipes. List one recipe ID per line and those recipes never register, as if they were never in the mod.
* works as a wildcard anywhere in an entry, matched against the whole ID:
| Entry | Disables |
|---|---|
supreme_sharpness_v |
That one recipe, exact match |
supreme_* |
Every Supreme tier recipe |
*_v |
Every recipe ending in _v |
*sharpness* |
Every recipe with "sharpness" anywhere in its ID |
An entry with no * has to match an ID exactly. Empty (the default) disables nothing.
To find a recipe's ID, check the game log at startup for Registered tome recipe: <id> lines, or read ModRecipes.java in the source.
Restart the game after changing it. Recipes only register on launch.
Changed
Smelter, Smelting and Magnetic now take a plain book in the centre slot instead of a full XP tome. All three are low-impact utility enchantments and the tome requirement priced them alongside combat endgame recipes. Corner and edge materials are unchanged.
Install
Delete your older jar before adding this one. Two versions in the same folder will fail to load.
This mod has no additional files

