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RiverInJungle

Adds wide, natural vanilla-style rivers to jungle biomes — real carved riverbeds, sandy banks, and water that flows seamlessly into the sea.
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riverinjungle-neoforge-26.3-1.1.0.jar

File nameriverinjungle-neoforge-26.3-1.1.0.jar
Uploader
NikrecsNikrecs
Uploaded
Oct 28, 2026
Downloads
8
Size
11.0 KB
Mod Loaders
NeoForge
File ID
9350338
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:riverinjungle-1569600:9350338"

Learn more about Curse Maven

What's new

RiverInJungle 1.1.0

Fixed

  • Minecraft 26.3: worlds did not load with 1.0.0 on Fabric and NeoForge ("Failed to load registries due to errors"). 26.3 now gets the same rivers as every other version.
  • NeoForge 26.3: the mod's jungle fish also stopped worlds from loading. The fish are the same as before: tropical fish and salmon in jungle water.
  • Every file declared the pack format of Minecraft 1.19.2. Each file now declares the pack format of its own Minecraft version.

Added

  • Fabric 1.19.2, Forge 1.21.1 and Forge 1.21.11.

Changed

  • Forge 1.21.1 and 1.21.11: creating or opening a world no longer asks to confirm "Experimental Settings" because of this mod. A world with a data pack of your own still asks, as vanilla does.
  • Fabric and NeoForge now require Architectury API.
  • Each file names its exact Minecraft version (1.0.0's Forge and NeoForge files accepted any later version).

Removed

  • Minecraft 26.1. Use 26.1.2 instead.

Unchanged

  • The same wide rivers through jungle lowland, and the same tropical fish and salmon in jungle water.

Known behavior

  • On 1.19.2 the game asks about "Experimental Settings" when it opens a world with this mod (Fabric every time, Forge once per world), as vanilla 1.19.2 does for every world-generation data pack.
  • Together with FlatSavanna: both mods replace the same terrain-height file with different contents, so only one of them takes effect. You get either the jungle rivers or FlatSavanna's lowered savanna hills.

Compatibility

The mod changes world generation: rivers appear only in newly generated chunks. It is needed where the world is generated (single player, or the server).

  • Fabric: Fabric API and Architectury API (new in 1.1.0)
  • NeoForge: Architectury API (new in 1.1.0)
  • Forge: nothing beyond Forge
Minecraft Fabric Loader Fabric API Architectury API Forge NeoForge
1.19.2 0.14.9 0.66.0 6.6.92 43.1.0 –
1.20.1 0.14.21 0.83.0 9.2.14 47.1.0 –
1.21.1 0.15.11 0.102.0 13.0.11 52.1.0 21.1.1
1.21.11 0.17.3 0.139.4 19.0.1 61.1.0 21.11.0-beta
26.1.2 0.19.5 0.154.0 20.1.14 – 26.1.2.99
26.2 0.19.3 0.154.0 21.0.7 – 26.2.0.40-beta
26.3 0.19.5 0.160.5 22.0.1 – 26.3.0.0-beta

This mod has no additional files