ritsusoffhandkey-1.2.0.jar
Curse Maven Snippet
What's new
New Features & Changes
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Main-hand actions allowed during off-hand hold While holding an off-hand action (e.g., blocking with a shield), main-hand right-click actions are no longer blocked. This enables combinations like blocking while placing blocks or using a bow.
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Improved hold-type detection More accurate classification of items into “hold” (shield, bow, trident, spyglass, etc.) vs. “click” (torches, blocks) categories for more consistent behavior.
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Cooldown handling improvements Block placement–type items now use a consistent 4-tick cooldown to match vanilla mechanics.
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Off-hand resume logic After performing a main-hand action, the mod can automatically resume an interrupted off-hand hold without requiring the player to re-press the key.
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Code cleanup and stability fixes Removed redundant calls, fixed bracket/logic errors that could cause unintended cancels, and improved input handling to reduce false releases.
In Development
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Off-hand food item hold behavior Work is ongoing to make off-hand food usage behave like vanilla long-press eating — starting with a single
useItemtrigger and continuing uninterrupted until the item is consumed. This feature is not yet finalized and may still be interrupted in certain cases.
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