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Rite Of Returning

Rite of Returning is a dark fantasy lifesteal and resurrection mod for Minecraft 1.20.1 Forge. Every death matters: players lose hearts when they die, and once all their hearts are gone, they are cast out of their body as a wandering spirit.
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riteofreturning-forge-3.0.0jar

File nameriteofreturning-forge-1.20.1-1.0.4.jar
Uploader
AiroSheanX64AiroSheanX64
Uploaded
Jun 12, 2026
Downloads
40
Size
632.1 KB
Mod Loaders
Forge
File ID
8235169
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rite-of-returning-1568384:8235169")

Learn more about Curse Maven

What's new

Rite of Returning — Recent 25 Update Changelog

Major Lich Ritual Expansion

  • Added the full Lich Ritual system.

  • Added a 3-minute ritual startup phase.

  • Added a boss bar timer for the ritual startup.

  • Added Soul Seeker attack waves during the ritual.

  • Added ritual completion advancement: And Death's Life Begins.

  • Ritual completion now instantly turns the player into Lich Form.

  • Ritual completion consumes the worn Crown of the Spider.

  • Ritual completion consumes the held Seeker Orb.

  • Added command support for changing soul counts:

    • /ror souls set <amount>

    • /ror souls set <amount> <player>

    • /ror souls set <player> <amount>

Ritual Structure Changes

  • Added Ritual Spire blocks for the four outer ritual towers.

  • Center structure now uses Ritual Tower blocks.

  • Outer structures now use Ritual Spire blocks with Ritual Tip blocks on top.

  • Only the center Ritual Tower is interactable.

  • Added Darkrock, a dark bedrock-style ritual block.

  • Darkrock dome now builds over the full 3-minute ritual startup.

  • Dome forms around the ritual with entrances to the north, south, east, and west.

  • Center Ritual Tower break time adjusted toward 2 minutes.

  • Center Ritual Tower can be broken by any player.

  • Breaking the center tower collapses the ritual.

  • When the center tower breaks, the Darkrock dome slowly breaks apart.

  • Ritual Tower, Ritual Spire, and Ritual Tip blocks now break during collapse cleanup.

Ritual Corruption

  • Ritual corruption now spreads in vein-like patterns.

  • Corruption now converts 75% of the selected ritual area into Shadow Grass.

  • Corruption spreads over the full ritual startup instead of happening all at once.

  • Corruption scans under the Darkrock dome so the dome does not block the ground conversion.

  • Original ground blocks are remembered.

  • After ritual collapse, corrupted ground slowly restores over 1 in-game day.

Ritual Kill Effects

  • Ritual-killed mobs are struck by black lightning-style effects.

  • Ritual kills send soul particles toward the central tower.

  • Soul particles now travel slowly over 5 seconds instead of appearing instantly.

  • Reduced the number of soul/smoke particles for better visibility and performance.

  • Ritual-killed mobs now have nearby item drops absorbed by the ritual.

  • Absorbed drops also send a soul trail into the central tower.

Lich Form

  • Added full Lich Form behavior.

  • Lich Form grants 3 rows of hearts / 60 max health.

  • Liches can now take damage from normal sources.

  • Liches are immune only to burning/fire-type damage.

  • If ritual protection saves the lich from fatal damage, the lich returns to the ritual at low health instead of being fully healed.

  • Liches clear fire every tick.

  • Liches break nearby torches and light sources.

  • Nearby entities receive Darkness and Weakness.

  • When attacked, a lich summons 2 friendly Shadow Spirits for 8 seconds.

  • Shadow Spirit summon cooldown is 30 seconds.

  • Undead and shadow mobs rally around the lich.

  • Added Lich's Curse effect.

  • Added Lich's Blessing effect.

  • Lich's Curse reduces nearby mobs’ health.

  • Lich's Blessing gives undead/shadow mobs 2x attack damage.

  • Passive mobs flee from liches.

  • Endermen become highly aggressive toward liches.

  • Soul Seekers flee from liches and despawn if they get too close.

  • Shadow Spirits naturally rally to help liches.

  • Spider Pals become aggressive toward liches.

  • Liches cannot wear the Crown of the Spider.

  • Armor is removed and saved when entering Lich Form.

  • Saved armor is restored when leaving Lich Form.

Spider Pal Updates

  • Added Poisoness Friends Forever advancement when taming a Spider Pal.

  • Spider Pals now move at regular spider speed.

  • Spider Pal ownership is tied to the Crown of the Spider.

  • Spider Pals can be stored in and summoned from the crown.

  • Spider Pal follow/wander/stay behavior was improved.

  • Spider Pal crown binding and rebinding was improved.

  • Spider Pal lost/recovery behavior was improved.

  • Spider Pal pickup/summon controls were cleaned up.

  • Spider Pals now spawn in Mystic Grove / Mystic Garden compatible biomes.

  • Spider Pal projectile positioning and fire behavior was tuned.

  • Spider Pal visual/offset issues were adjusted.

  • Spider Pal crown mode cooldowns were improved.

Soulfire Mobs and Mystic Grove Spawns

  • Soulfire mobs now spawn in the Mystic Grove / Mystic Garden compatible biome tag.

  • Confirmed Mystic Grove spawn support for:

    • Soul Fire Blaze

    • Soul Fire Cow

    • Soul Fire Sheep

    • Soul Fire Pig

    • Soul Fire Chicken

    • Soul Fire Wolf

    • Soul Fire Zombie

    • Soul Fire Skeleton

    • Soul Fire Creeper

    • Soul Fire Phantom

    • Spider Pal

MagiBlade and Weapon Updates

  • Soul MagiBlade was renamed/updated into Soulfire MagiBlade.

  • Soulfire MagiBlade has 14 attack damage.

  • Soulfire MagiBlade melee hits release a soulfire slash.

  • Soulfire MagiBlade can block Iron's Spellbooks magic while shielding.

  • Blocked spell damage is absorbed as mana.

  • Removed the experimental MagiBlade laser ability.

  • Removed MagiBlade animation issues from the spider-related update work.

  • Improved sword/item behavior and socket compatibility.

Iron's Spellbooks Compatibility

  • Added Iron's Spellbooks compatibility.

  • Switched Rite of Returning mana behavior to use Iron's Spellbooks mana.

  • Added Iron mana helper logic.

  • Added starting mana support.

  • Added Arcane Anvil socketing support for Rite of Returning weapons and gems.

  • Added safer Arcane Anvil behavior to prevent crashes with socket gems/weapons.

  • Fixed Arcane Anvil null spell-container crash.

  • Socketing now safely clears the result slot when the input is incomplete.

  • Normal Iron's Spellbooks items still pass through to Iron's default Arcane Anvil logic.

Removed / Cleaned Up

  • Removed Soul Trap block.

  • Removed Soul Trap ritual requirement.

  • Ritual now requires 4 living mobs within 10 blocks instead.

  • Those mobs are killed as sacrifices when the ritual starts.

  • Removed Stormie’s Spiders dependency and references.

  • Removed the experimental Soulfire MagiBlade laser ability.

  • Removed older/temporary spider offset and animation fixes that were no longer needed.

Fixes

  • Fixed missing corruption helper methods from the Lich bossbar update.

  • Fixed Arcane Anvil crash caused by Iron's Spellbooks trying to read a null spell container.

  • Fixed ritual corruption not spreading properly under the dome.

  • Fixed ritual cleanup so the dome and ritual structure break after the center tower is destroyed.

  • Improved performance and visuals by reducing soul-travel particle spam.

  • Improved Mystic Grove/Mystic Garden spawn compatibility.

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