

Rim Lines puts a soft light on the edges of blocks, mobs and the item in your hand, so things look a little bit more cartoonish? I don't know whats it called. That's all it does tho! (Ported from Linggango Tweaks)
Forge 1.20.1 | Client only
Settings
- Everything is in
config/rimlines-client.toml, and changes apply while the game is running. - You can turn it off, and change the thickness, brightness, colour, fade distance and how dark a surface has to be before the rim goes away.
Good to know
- Client only.
- It turns itself off while an Oculus shader pack is on, and on Fast graphics.
- The rim shader comes from LumaLight by fdderng (MIT).

