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Random Item Generator Resurrected

Break regenerating blocks for random items, entities, enchanted books, or chest loot, with filters for modded content.
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RIGR 2.1.3

File namerandom_item_generator_resurrected-2.1.3.jar
Uploader
DKLYNTLYDKLYNTLY
Uploaded
Mar 18, 2026
Downloads
37
Size
40.1 KB
Mod Loaders
NeoForge
File ID
7777116
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rigr-935089:7777116"

Learn more about Curse Maven

What's new

Changelog

[2.1.3] - 2026-03-18

Ported to NeoForge 1.21.1

This release is a full port of Random Item Generator Resurrected from Forge to NeoForge. No gameplay changes have been made — all three blocks behave exactly as they did before.

Changes

  • Migrated from Forge 47.x to NeoForge 21.1.220
  • Replaced all net.minecraftforge.* imports with net.neoforged.* equivalents
  • Switched from ForgeConfigSpec to ModConfigSpec for configuration
  • Replaced ForgeRegistries.ITEMS and ForgeRegistries.ENTITY_TYPES with BuiltInRegistries.ITEM and BuiltInRegistries.ENTITY_TYPE
  • Updated mod constructor to use NeoForge's injected IEventBus and ModContainer
  • Updated neoforge.mods.toml to NeoForge format (dependency type syntax, renamed from mods.toml)
  • Config registration now uses ModContainer.registerConfig() instead of ModLoadingContext

Notes

  • Forge builds are no longer supported as of this version
  • All config options and block behaviour are unchanged from the previous Forge release

This mod has no related projects