Random Item Generator Resurrected

Adds three configurable blocks that drop random items, spawn random entities, or give random enchanted books — complete with blacklist controls to keep unwanted or hazardous drops out.

File Details

RIGR 2.1.3

  • R
  • Mar 18, 2026
  • 40.09 KB
  • 18
  • 1.21.1
  • NeoForge

File Name

random_item_generator_resurrected-2.1.3.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rigr-935089:7777116"
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Changelog

[2.1.3] - 2026-03-18

Ported to NeoForge 1.21.1

This release is a full port of Random Item Generator Resurrected from Forge to NeoForge. No gameplay changes have been made — all three blocks behave exactly as they did before.

Changes

  • Migrated from Forge 47.x to NeoForge 21.1.220
  • Replaced all net.minecraftforge.* imports with net.neoforged.* equivalents
  • Switched from ForgeConfigSpec to ModConfigSpec for configuration
  • Replaced ForgeRegistries.ITEMS and ForgeRegistries.ENTITY_TYPES with BuiltInRegistries.ITEM and BuiltInRegistries.ENTITY_TYPE
  • Updated mod constructor to use NeoForge's injected IEventBus and ModContainer
  • Updated neoforge.mods.toml to NeoForge format (dependency type syntax, renamed from mods.toml)
  • Config registration now uses ModContainer.registerConfig() instead of ModLoadingContext

Notes

  • Forge builds are no longer supported as of this version
  • All config options and block behaviour are unchanged from the previous Forge release