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Random Item Generator Resurrected

Break regenerating blocks for random items, entities, enchanted books, or chest loot, with filters for modded content.
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RIGR 2.1.1

File namerandom_item_generator_resurrected-2.1.1.jar
Uploader
DKLYNTLYDKLYNTLY
Uploaded
Aug 30, 2025
Downloads
83
Size
47.8 KB
Mod Loaders
Forge
File ID
6943099
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:rigr-935089:6943099"

Learn more about Curse Maven

What's new

# CHANGELOG ## [2.1.1] – MC 1.21.1 ### Added - Master **non-mobs** blacklist (blocks everything that isn’t a `Mob`). - New toggles: **item frames**, **paintings**, **falling blocks**, alongside projectiles, vehicles, splash potions, XP bottles, armor stands. - Hazard toggles (default **on**): **lightning**, **explosives** (TNT, TNT-minecart, End Crystal), **fireballs** (Ghast/Blaze/Wither/Dragon). ### Changed - Enchantment lookups updated to 1.21.1 Holder/registry APIs. - Config re-organized into neat groups: - `blocks.entity_block.{hazards, non_living, categories, denylist}` - `blocks.resurrected_block.item_denylist` ### Fixed - Unified **ghost-block** prevention + client re-render on all custom blocks. - Particle/sound feedback when blocks “break” but persist.

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