Random Item Generator Resurrected

Adds three configurable blocks that drop random items, spawn random entities, or give random enchanted books — complete with blacklist controls to keep unwanted or hazardous drops out.

File Details

RIGR 2.1.1

  • R
  • Aug 30, 2025
  • 47.82 KB
  • 65
  • 1.21.1
  • Forge

File Name

random_item_generator_resurrected-2.1.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:rigr-935089:6943099"
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# CHANGELOG ## [2.1.1] – MC 1.21.1 ### Added - Master **non-mobs** blacklist (blocks everything that isn’t a `Mob`). - New toggles: **item frames**, **paintings**, **falling blocks**, alongside projectiles, vehicles, splash potions, XP bottles, armor stands. - Hazard toggles (default **on**): **lightning**, **explosives** (TNT, TNT-minecart, End Crystal), **fireballs** (Ghast/Blaze/Wither/Dragon). ### Changed - Enchantment lookups updated to 1.21.1 Holder/registry APIs. - Config re-organized into neat groups: - `blocks.entity_block.{hazards, non_living, categories, denylist}` - `blocks.resurrected_block.item_denylist` ### Fixed - Unified **ghost-block** prevention + client re-render on all custom blocks. - Particle/sound feedback when blocks “break” but persist.