rifttechnology-1.0.7.jar
Curse Maven Snippet
What's new
New Feature/items
Plasma Sword
- Energy melee weapon
- Charged: 16 Attack Damage plasma hits that bypass armor and enchantments, burn, and apply Rift disrupt
- Uncharged: 6 Attack Damage normal melee
- Charged swing fires an energy wave (range 8, 3s cooldown, 50% of charged hit damage)
Mining Laser
- Aim preview highlights blocks that will be mined in AOE/Vein mode
World overlays
- F7 cycles Mob Spawn Overlay, Chunk Grid, then off
- Mob spawn labels: Always, Night, Safe
Vanilla Tweaks / QoL
- Fast leaf decay (default on). Disconnected leaves decay in 15 to 30 ticks.
- Right-click crop harvest (default on). Players harvest and replant mature crops.
- Double doors, creeper/enderman grief toggles, phantom insomnia toggle (all default off)
- Optional increased small stacks via
config/rifttechnology/item_stack_sizes.json(increasedSmallStacks, must be enabled for generate .json, restart required) - Flat bedrock (
flatBedrock, default off). Solid floor/roof layers instead of vanilla noise. Layer countflatBedrockLayers(1 to 5, default 1). Newly generated chunks only. - Hide unlock toasts (
hideUnlockToasts, default off). Suppresses advancement, recipe, and tutorial popups. - Hide recipe book button (
hideRecipeBookButton, default off). Hides the button on inventory, crafting table, furnace, blast furnace, and smoker screens and keeps the recipe book closed. - Borderless fullscreen (
borderlessFullscreen, default off). F11 / Video Settings fullscreen uses a borderless window instead of exclusive fullscreen. - XP orb merge (
xpOrbMerge, default off). Orbs withinxpOrbMergeRadius(default 6) merge shortly after spawn. Total XP is preserved.
Experimental
disableRecipeBook(default off). Fully disables the vanilla recipe book (unlocking, save/sync, client collections, button)disableAdvancements(default off). Fully disables advancement progress, rewards, and sync
Changes
Warrior healing potions
- After heal-over-time ends, reuse cooldown: Small 60 s, Medium 45 s, Large 30 s
- Players can drink healing potions (same heal-over-time and reuse cooldown, consumes the bottle)
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