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Rift Technology

A tech mod built around rifts and the machines that harness their influence. Energy networks, automation, and flux-warped threats in a world cracked open by rifts.
Blocks and damages monsters and players not trusted by your network. Animals are unharmed but cannot pass, allowing it to serve as a pen.

Blocks and damages monsters and players not trusted by your network. Animals are unharmed but cannot pass, allowing it to serve as a pen.

Extractor Stalls extract milk and Rift Ichor from animals through connected Fluid Pipes.

Extractor Stalls extract milk and Rift Ichor from animals through connected Fluid Pipes.

Generates energy from surrounding Rift Flux.

Generates energy from surrounding Rift Flux.

A modular suit designed to keep you alive in hazardous environments.

A modular suit designed to keep you alive in hazardous environments.

Introduces 14 new crops that generate naturally in their corresponding biomes.

Introduces 14 new crops that generate naturally in their corresponding biomes.

Description

Rift Technology is a tech mod built around rifts, player-owned networks, and Rift Flux. Recruit villagers, assign them a profession, then grow an industrial base of energy, logistics, machines, and tools. The world answers with rifts, mutated creatures, and Phase Instability.

Villagers

  •   Recruit a villager and turn them into a worker
  •   Assign a profession: Farmer, Lumberjack, Herder, Butcher, Carrier, Warrior, or Runner
  •   Farmers harvest fields and can find Stellar and Resonance materials. Lumberjacks cut and replant trees. Herders handle animals. Butchers process livestock. Carriers move cargo. Warriors fight. Runners generate power on a PowerMill 9000
  •   Use Extractor Stalls to pull milk or Rift Ichor from animals

Rift Flux

  •   Flux Rifts appear in the world and raise chunk Rift Flux (Φ)
  •   Nearby mobs can mutate into Rift Grazers, Rift Bats, Rift Spiders, Rift Skeletons, Rift Zombies, and Rift Creepers
  •   Standing in flux builds Phase Instability. High values lead to Phase Decay
  •   Measure flux with a Rift Flux Analyzer. Contain a rift with a Rift Anchor. Place a Contained Rift to keep its strength
  •   Survive with a Phase Stabilizer, Flux Insulation modules, and Rift-related drops (Ichor, Ice, Web, Phasewood, Rift Berry, Crimson Herb)

Energy

  •   Generate FE with Combustion Generators, Solar Panels, Flux Reactors, and PowerMill 9000
  •   Flux Reactors convert neighboring chunk flux into power. Cool them with Rift Ichor. Add Flux Amplifiers in the same chunk for extra Φ
  •   Move energy through cable networks. Store it in Energy Orbs
  •   Link generators and storage to an Access Terminal to lock them to your network

Storage, logistics, and machines

  •   Build a player network around an Access Terminal, Access Card, and Configurator
  •   Expand item storage with Storage Modules. Share fluids with Quantum Tanks. Use Fluid Tanks for local buffering
  •   Move items and fluids through pipe networks, with filters and side configuration
  •   Unlock crafting-table recipes at a Research Terminal, then autocraft them in a Fabricator
  •   Assemble complex parts in an Assembly Machine. Smelt up to 9 items in an Electric Furnace. Drive neighboring machines through a Processing Interface
  •   Deploy a Miner Drone for automated mining. Power Thrift and Parallel Beam upgrades change energy use and how many blocks it breaks. Compatible with FTB Chunks claims

Equipment

  •   Wear Mechanical Armor and install modules at a Modification Station (vision, oxygen, auto-feed, flux insulation, solar charging, magnets, and more)
  •   Powered tools: Mining Laser, Plasma Disruptor, Antigravity Disk, Night Vision Goggles

Crops and food

  •   Farm strawberry, cabbage, tomato, cucumber, onion, garlic, corn, bell pepper, eggplant, lettuce, blueberry, and raspberry
  •   Wild patches spawn in matching Overworld biomes. Cooked recipes use the harvests
  •   Grow Crimson Herb and Rift Berry for rift-related uses

Base extras

  •   Automatic doors, camouflage blocks, landmines, laser fences, light panels, cockroach traps, Phasewood building blocks, and more utility blocks for a lived-in base

Requirements

  •   Minecraft 1.21.1
  •   NeoForge 21.1.228 or newer
  •   GeckoLib 4.8 or newer (required)

Optional: JEI, Jade, Mekanism (shielding module), FTB Chunks (miner claim checks)

Development status

This is my first Minecraft mod. I am learning as I go. Some textures and models are not perfect yet, and I will keep polishing them whenever I get new ideas or find the time. Feedback is welcome.

Planned for future versions

  •   Fruit trees
  •   More decorative blocks
  •   Additional worker professions

The Rift Technology Team

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