Description
Simple coin mod inspired by the ULTRAKILL coin. Right click or press R to throw the coin (can be changed in the keybinds). The coins work with all projectiles (arrows, eggs, snowballs, etc..)
Dependencies
- Required:
Forge 1.20.1 - Optional client-side compatibility:
JEI 15+(search integration-friendly tags/recipes provided)
Included Compatibility
- Coin items are in creative tabs for discovery/search.
- Coin items are tagged in both:
forge:coinsc:coins
- Placeholder recipes are included and intended for datapack/modpack overrides.
Config Highlights (Pack-Friendly)
beam.enableOverdriveLaser:true= 5th coin chain triggers charge + overdrive beam.false= 5th chain stays on red fallback projectile logic (no big laser).
beam.chainEntityMaxRange:- Hard cap on entity seek distance for chain targeting.
- Lower this to reduce long-range chain behavior/perf cost in large fights.
beam.chainDamageMultiplierandbeam.chainSpeedMultiplier:- Scale per-chain-hit damage and speed growth.
- Main knobs for balancing progression from coin to coin.
coin.targetingRadius:- Base seek radius before internal scaling/caps.
- Use with
chainEntityMaxRangeto keep chain selection predictable.
beam.beamMaxLifetimeTicks:- Cleanup timer for beam entities.
- Increase if your pack has slower combat pacing; lower for tighter cleanup.
Compatibility Notes
- Works server-side without JEI. JEI is optional and client-side only.
- JEI/recipe-search friendliness is provided through
forge:coinsandc:coinsitem tags. - Recipes are placeholders by design and can be overridden cleanly via datapacks/KubeJS/CraftTweaker.
- Targets Forge
47+on Minecraft1.20.1.






