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Retrofit

Play 1.7.10 Forge mods in Minecraft 1.20.1!
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retrofit-forge-0.4.1-beta.jar

File nameretrofit-forge-0.4.1-beta.jar
Uploader
AstryxxAstryxx
Uploaded
Oct 20, 2026
Downloads
13
Size
837.0 KB
Mod Loaders
Forge
File ID
9271564
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:retrofit-1747231:9271564")

Learn more about Curse Maven

What's new

0.4.1-beta

From players' reports (Thaumcraft 4, Rival Rebels, a large modpack):

- **Blocks keep their renderers' own light.** 1.7.10 renderers give each vertex a brightness (Thaumcraft's infused ores glow with it), which was lost, and quads were lit as if they faced up: blocks drawn by their mods' renderers came out dark, black in walls. Both are fixed for every block drawn by a mod's renderer.
- **Tile entity renderers draw where 1.7.10 drew them**: relative to the camera, so renderers that draw in world coordinates around the viewer work (Thaumcraft's aura nodes).
- **Camera-facing sprites show**: 1.7.10's view angles (ActiveRenderInfo) are set each frame.
- **In first person, the viewer is the player**, as on 1.7.10: renderers that ask what the player wears or holds work (nodes show with Goggles of Revealing or a Thaumometer), and the client's 1.7.10 player always has the current inventory.
- **Held items sway as on 1.7.10** (the arm's lag behind the view): Thaumcraft's Thaumometer no longer snaps around as the player turns.
- **Your skin on 1.7.10 models**: first-person arms (the Thaumometer) and other player models use the player's skin, in 1.7.10's 64x32 layout, instead of Steve.
- **Render tick drawing shows**: what mods draw at the end of a frame (Thaumcraft's aspects flying to the corner, research popups) is drawn over the HUD and screens.
- Two creative tabs with one name both appear (Rival Rebels' weapons tab was missing).
- Resource Loader (and mods that add resource packs in preInit) no longer stop 1.7.10 from starting.
- Retrofit is open source, under the GNU General Public License, version 2 (`LICENSE`); the mod metadata (`mods.toml`) says so too.
- `-Dretrofit.debugBlock=<name>` logs what legacy block and tile entity renderers draw.

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