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Respawning Structures

Enables structures to respawn automatically after some time
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respawningstructures-1.20.1-4.0.jar

File namerespawningstructures-1.20.1-4.0.jar
Uploader
someaddonsomeaddon
Uploaded
Jan 9, 2026
Downloads
14.7K
Size
70.2 KB
Mod Loaders
ForgeNeoForge
File ID
7438553
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:respawning-structures-forge-fabric-969937:7438553")

NeoForge

implementation fg.deobf("curse.maven:respawning-structures-forge-fabric-969937:7438553")

Learn more about Curse Maven

What's new

4.0:
Added new blocktag: "respawningstructures:keepalways"
which prevents a respawning structure from overwriting that block. By default it contains grave blocks from various grave mods.
Fixed the keep existing blocktag to no longer require waystones to be installed
Fixed a rare crash, add more safety conditions
Fixed explosions crashing with certain mods
Structure data now only counts Blockentity placement by real players

This mod has no additional files