File Details
Resourceful Bees 1.16.5-0.9.9
- R
- Aug 14, 2021
- 3.94 MB
- 622
- 1.16.5
- Forge
File Name
ResourcefulBees-1.16.5-0.9.9.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
# ----- [0.9.9] ----- - Fixed an issue where centrifuge input counts weren't respected. - Added Honey Glass. (Glass which allows only players or only bees to pass through) - Added a texture for creative beepedia. - Added angry dungeon bee texture. - Added a Yeti Dev Bee. - Made it so that apiaries don't require a floor and now check for if a block has collision for if it's a valid block. - Valid apiary blocks using `hasCollision` check now have the tag added to their items. (This will allow you to search for it in JEI) - Fixed Item Mutations outputting items with a blank nbt tag. - Bees can be parents in a breed without needing to have a self breed option. (`isBreedable` is false but has feed item) - Added lore options to bees in JEI. - Added 2 new models Yeti Horns and Guardian Spikes. - Fixed layer textures not loading properly when defined with a preceding `/` # ----- [0.6.7.2b] ----- - Fixed an error trying to process bee damage immunities, in doing so we actually added the ability for all damage sources including modded ones to be allowed. # ----- [0.6.7_1b] ----- - Fixed a crash when attempting to breed bees with no feed return item # ----- [0.6.7b] ----- - Added Spider trait, this trait allows bees to pass through spider webs without being slowed. - Changed default bees to use various types of flowers - Updated chinese translation - Added Bottomless Honey Pot, this block allows for voiding of honey with ease. - Added 7 more patreon reward textures. - Added the ability for each bee to have their apiary output types set individually (e.g. `"apiaryOutputTypes" : ["COMB", "COMB", "BLOCK", "COMB"],`) - Mutations that result or use a bee will now show up in the beepedia breeding tab of that bee - Spawn egg item mutations will now show up in the beepedia breeding tab of that bee - Added flower and hive positions for bees to TOP display - Fixed base layer textures not showing up on additions if the bee had custom colors. - Fixed honey generator not sending power to immersive engineering wires. - Fixed the NBT tag persistanceRequired not being respected with bee despawning rules. - Fixed blocks without items not showing as bee flowers. - Fixed entity mutations not working when natural spawns are turned off. - Made optimisations for bees finding their flowers. - Fixed comb blocks being able to be centrifuged in non multiblock centrifuges. - Fixed comb block centrifuge timing. - Fixed custom honey/comb recipes not showing up on multiplayer in some cases. - Fixed Bees reappearing out of hive makes honeycomb count decrease to miminum of 2. - Fixed bee shadows not changing with bee size - Fixed a duplication bug - Fixed Ender beecon options page in Fifty Shades of Bees not showing up properly - Disabled an experimental item. # ----- [0.6.6a] ----- - Added Honey Congealer (honey goes in, blocks come out) - added an interface to all honey tanks, you can now input and output honey bottles from the interface - doubled the capactity of all honey tanks - fixed a bug causing beecons to not save their inventory properly - added an extra check to hopefully stop the beepedia from crashing if for SOME reason the comb of a bee suddenly decides to stop existing. - added missing angry textures for armoured and crop bees. - added kitten bee base texture for use with patreon bees - when a bee file breaks it will now crash again, this time with a more detailed crash report stating exactly which bee/honey/trait broke - fixed a crash when attempting to toggle a beecon's beam/sound on multiplayer - fixed Hive not getting Tier Modifier as a float preventing T2 Hive from having the correct number of combs and bees. - fixes for interfaces to hopefully stop them from moving items to other slots in their interfaces when shift clicking an item. - baby bees are now immune to despawning Alpha Features - Honey pipes exist in code but do not work and are purely cosmetic in this patch. # ----- [0.6.5b] ----- - fixed a crash related to centrifuges when it can't find a valid tank - cleaned up patchouli effects page # ----- [0.6.4b] ----- - fixed bee box not properly supplying bee with data upon release - updated patchouli (#188) (note: beecon gif doesn't work but doesn't crash now) - mutation validation logging now displays bee name - fixed named colors in bee jsons causing crashes - reworked some block interactions - hid resource pack from pack selection screen - fixed tiered hives not upgrading properly (#189) - general code cleanup # ----- [0.6.3b] ----- - fixed fluid crashes in centrifuge - changed how bee is accessed from its goals to eliminate possible mixin crashes # ----- [0.6.2b] ----- - fixed stack overflow error caused by custom honey block # ----- [0.6.1b] ----- - fixed jar manifest # ----- [0.6.0b] ----- ##IMPORTANT INFO FOR PACK DEVS: - removed "defaultChance" AND "defaultWeight" from mutation objects and "chance" from mutation outputs, replaced with "chance" in the main mutation object - Simplified mutation types to just BLOCK, ITEM, and ENTITY (BLOCK_TO_BLOCK, BLOCK_TO_FLUID, FLUID_TO_BLOCK, and FLUID_TO_FLUID all now use BLOCK) - old mutation types will still work for the time being but when 1.17 hits those old types will be removed. ```json { "type": "BLOCK", "inputID" : "minecraft:stone", "chance": 0.25, "outputs": [ {"outputID" : "minecraft:iron_ore", "weight": 20}, {"outputID" : "minecraft:gold_ore", "weight": 10}, {"outputID" : "minecraft:diamond_ore"} ] } ``` ###Additions: - Added platforms for hives over lava or water - Added DungeonBee texture - Bees can now have their min and max y-level for spawning configured - Added the Beepedia, this is an item that will allow you to see information about any bee added by this mod - you can now have 3 item and 1 fluid output for bee centrifuge output - if a recipe uses a custom honey, when no bottles are present the proper honey fluid will deposit to the tank - the fluid tanks in the centrifuge will now fill from left to right instead of having each slot allotted a tank (changed to allow for multiple fluid outputs per slot) - Added CROP and ARMORED model types, and a template texture for each - Added Honey dipper, a tool that will allow you to set a hive and flower manually for bees - Added dungeon bee to default bees - added advancements - added bee box and lost bee box - pretty nests can now be upgraded in world to T4 (hives will be removed in 1.17 in favor of this) - silk touched hives containing bees can now be used in hive upgrade recipes - ADDED CHECK FOR PERFORMANT MOD - WILL NOW DISPLAY WARNING TO USER WHEN INSTALLED ALONGSIDE ###Fixes: - fixed prismarine hives showing up in ice spikes. - a LOT of code clean up, and hopefully some significant performance increases - bees should find their flowers easier - fixed the chance to get cat spawn eggs from catnip combs - fixed catnip honey having too much saturation - backend changes to mutations to make them faster to run. - smoker now works properly including animations and sneaking - bees should no longer randomly die/suffocate - hives/apiaries weren't aging bees properly - fixed recipe loading in jei which *should* eliminate some funky behaviors ###Changes: - Bee Jars will now clear a bees stored hive and flower position upon release - pick block on bee gives spawn egg in creative mode - botania flower (polydisiac sp?) will no longer breed our bees Under the hood there has been tons of code cleanup and general performance fixes/optimizations/null checks etc. Overall the mod should feel much better than it did before. There is like stuff that was fixed/changed/added not listed above. please continue to report any bugs/issues to https://issues.resourcefulebees.com/

