Resource Bamboo
Turn renewable bamboo into any material — with a tiered factory you can extend yourself.
Resource Bamboo reimagines bamboo as a real, multi-stage plant and adds a processing pipeline that converts it into the resources you actually need. Start with vanilla-style bamboo, breed it into 16 built-in resource types, and scale up through four generations of processing machines — all automatable with the mod's own resource pipes or any standard item transport (hoppers, ME networks, pipes).
Highlights
- Real bamboo farming — multi-segment growth that thickens before it grows tall, bone-meal acceleration, light and height rules straight from vanilla bamboo.
- 16 built-in resource bamboos — Copper, Iron, Gold, Redstone, Lapis Lazuli, Amethyst, Diamond, Emerald, Ender Pearl, Coal, Quartz, Glowstone, Prismarine, Blaze Rod, Ancient Debris, and Netherite.
- Four generations of processors that get dramatically faster as you climb the tiers:
Machine
Lanes
Throughput
Basic
3
3 items / 20 ticks
Advanced
5
5 items / 20 ticks
Elite
7
7 items / 20 ticks
Ultimate
14
64 items / 20 ticks (14 parallel lanes)
- Automation built in — resource pipes with a wrench to set extract / disconnect sides, plus a standard
IItemHandlercapability so hoppers, Mekanism, and AE2 can pull straight from the machines.
- Data-pack extensibility — add any new resource with one registry JSON + one recipe. No compiling. The generic bamboo is colored at runtime, so you don't even have to draw a texture.
- Mod integration out of the box — Mekanism (9 materials) and AE2 (5 materials) are unlocked automatically, gated behind
mod_loadedconditions. There is no hard dependency — the mod runs perfectly fine on its own.
- Works with the Cloche and standard farming setups