jd_resource_nodes-1.0.0.47.jar
Curse Maven Snippet
What's new
- Full custom-node system: define and register custom nodes (via config or the new in‑game Node Manager) with selectable ready/regen blocks, output item, and purity modes (impure/normal/pure/all).
- In‑game management UI: Node Manager screen + Node Configurator item, with registry pickers for choosing blocks/items and a flow to add custom nodes (saved to config).
- Runtime registration: custom nodes are registered at startup and added to the mod’s node registry/creative tab.
- Model refactor: node models moved to a layered base+overlay approach (new node_layered_cube.json) and many block model JSONs updated to use overlay textures.
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