Description
Introduction
Add a configurable resource generation node to the game.
Features
Item Duplication
- Place an item in the template slot, and the block will automatically duplicate and spawn it at the configured interval
- Adjustable refresh interval (time per duplication) and output count
- Three spawn modes: Drop, Scatter, Center
FE Energy System
- The block consumes FE energy to duplicate items
- Energy cost grows exponentially: faster speed and higher count result in higher cost per operation
- When energy is insufficient, the countdown text above the block turns red and displays "Insufficient Energy!"
- Can receive FE from other mods' energy systems (e.g. cables, energy pipes)
Block Overlay Rendering
- The template item rotates and floats above the block
- Countdown text is displayed below, always facing the player
- Text turns red when energy is insufficient
- Rendering can be toggled globally via config
GUI Interface
- Template item slot on the left
- Adjustable refresh interval and output count on the right
- Energy bar on the left, hover to see detailed energy values
- Shift/Ctrl to accelerate value adjustment
Item Tooltip
- Hovering over the block item shows refresh interval and output count range
- Shows precise tick adjustment enabled/disabled status
- Time automatically adapts to seconds/minutes/hours units


