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Resonant Synthesis [Deeper and Darker]

New progression, armor, and accessories for "Deeper and Darker"
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resonant_synthesis-0.2.6.jar

File nameresonant_synthesis-0.2.6.jar
Uploader
ringowayringoway
Uploaded
Dec 13, 2025
Downloads
154
Size
241.4 KB
Mod Loaders
Forge
File ID
7328598
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:resonant-synthesis-1374600:7328598")

Learn more about Curse Maven

What's new

Added

  • New Advancement:
    • "Echoes of the Deep" / "Эхо Глубин" - triggers when witnessing Warden's sonic boom convert amethyst into Echo Shard
    • Custom criterion trigger for the advancement event
    • Players within 50 blocks of the conversion receive the advancement
  • Custom Criterion Trigger System:
    • EchoShardConversionTrigger - custom trigger for advancement
    • RSCriteriaTriggers - registration class for custom triggers
    • Integration with Forge event system in commonSetup

Changed

  • All EPIC and RARE items are now fire resistant (won't burn in lava/fire)
  • Deepslate Sculk Ore now requires diamond pickaxe instead of netherite

Fixed

  • Echo Shard Conversion Reliability:
    • Sonic boom → Echo Shard conversion now works 100% of the time
    • Previously was intermittent due to LivingAttackEvent only firing when hitting entities
    • Now uses Mixin injection for guaranteed triggering

Technical

  • Added MixinSonicBoom - injects into SonicBoom.tick() method for reliable sonic boom detection
  • WeakHashMap cooldown system (60 ticks) prevents duplicate triggers per sonic boom cycle
  • Updated EchoShardHandler from event-based to direct method invocation
  • Added mixin to mixins.resonant_synthesis.json

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