resonant-arcana-0.2.0-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
Resonant Arcana 0.2.0
New spells
- Added 38 spells, bringing the complete catalogue to 204 with both optional addons installed.
- Added 18 Alex’s Caves spells: a Novice, Master and Cataclysm spell for each of its six cave areas.
- Added 20 God-tier spells: one for every magic school, Alex’s Caves area and Bosses’Rise boss.
- God-tier spells have a 20-second base cast, 600 mana cost, one Legendary rank and a four-minute base cooldown.
- Added Thunder of the Heavens, marking a massive battlefield before unleashing 200 purple lightning strikes.
- God-tier ground targets lock when casting begins.
Alex’s Caves integration
Added optional magic themed around all six cave areas:
- Magnetic Caves: Polarity Bolt, EMP Surge, Magnetar Annihilation and Planetary Polarity.
- Primordial Caves: Amber Talon, Primordial Instinct, Lux’s Caldera and Primordial Sovereign.
- Toxic Caves: Acid Glob, Tremorzilla Breath, Nuclear Strike and Tremorzilla Cataclysm.
- Abyssal Chasm: Brine Bubble, Hullbreaker’s Breach, Abyssal Deluge and Abyssal World Tide.
- Forlorn Hollows: Desolate Dagger, Forsaken Sonar, Forlorn Reckoning and Forsaken Eclipse.
- Candy Cavity: Gumball Volley, Frostmint Hex, Candyland Catastrophe and Confection Apocalypse.
These spells use native particles, sounds, models and animations, with distinct mechanics including sonar, interrupts, projectile clearing, dinosaur spirits, candy constructs and allied buffs.
Alex’s Caves remains optional. Its integration requires version 2.0.10 and Citadel on both client and server.
Spell reworks and effects
- Rebuilt Tremorzilla Breath with native animated beam materials, impact effects and sounds. Removed the miniature Tremorzilla.
- Added breath variants: green by default, purple with Amber Curiosity in the offhand, and orange with a Tectonic Shard.
- Lowered beam origins to torso level.
- Reworked Arcane Devastator into a continuous violet beam that follows the caster’s movement and aim.
- Added sustained impact bursts to Doom Beam.
- Rebuilt Hullbreaker’s Breach around a telegraphed rising bite and dive.
- Reworked Lux’s Caldera with dodgeable volcanic vents and a falling molten core.
- Replaced Tectonic Stampede with Primordial Instinct, granting nearby allies melee damage, attack speed, movement speed and resistance.
- Improved Polarity Bolt’s electric trail and EMP Surge’s radial discharge.
- Replaced Helvar’s blue rift effects with red embers and warm fracture sparks.
- Doubled Helvar’s sword size and added an expanding damaging shockwave.
Sound fixes
- Fixed Doom’s ambience continuing after the spell ends.
- Added controlled charge and release loops for Tremorzilla and God-tier rituals.
- Improved sound timing and prevented overlapping nuclear sirens.
- Sound cleanup now handles cancellation, death, disconnects and dimension changes without silencing another player’s spell.
Scrolls and interface
- Added 50 themed crafting recipes for optional-addon and God-tier scrolls.
- Recipes use appropriate cave and boss materials and load only when their supported addon is present.
- Retained Iron’s nine school-specific scroll appearances and added an enchantment glint to God-tier scrolls.
- Added God-tier filtering, biome and tier keywords, spell tags and updated descriptions.
- Preserved the single Spells creative tab, existing interface and saved spell IDs.
Update both client and server together.
This mod has no additional files

