File Details
resonances-1.2.2-forge-1.20.1.jar
- R
- Jun 23, 2024
- 5.83 MB
- 230
- 1.20.1
- Forge
File Name
resonances-1.2.2-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
-Blood scourge reworked:
Blood scoruge variant 3 & 4 has changed instead to spawning the aura without moving it now it will spawn it where you are looking within the distance depending how strong is the resonance.
Corrupted blood scourge now has a charge time, Depending the charge time it will deal a more amount of damage than normal (Max 12 dmg with a 5 seconds charge time.)
-Portals now has a 0.5 windup which is cancellable by taking damage by player or mobs.
Skeleton key new variant: Variant exclusively for variation number 2, Spawn the skeleton cage just where the player is looking at within a distance of 5 blocks
-Fligh rebalance:
Flight now has a hitbox that be damaged and stop the flight, This means the player now has to worry to the not ran out of "Fligth hp", This mostly affect to avoid players to go underground for long period of time.
-Shrine of creation update:
Shrine of creation now has 4 new wishes, They are unlockeable after completing the vow of corruption.
Rewrote many dialogues and generaly improved grammar.
Corrupted sacred field will no longer freneticly follow the player verticaly, You have to stay -in ground to allow the sacred field follow you up, Otherwise it will just follow you until you out runned it by the height distance.
-"Beserk" resonance changes.
Beserker resonance is now named: "Berserker" Now has a cool visual showing how much time has and multipier to other player. Berserk debuff now last x2 less time.
-Corrupted resonance changes:
Now corrupted resonance have a annoying debuff by using any resonance.
You can get 3 debuffs:
Nausa 2 & slowness 2.
Burn for 5 seconds.
1.5 damage.
(The debuffs are random per use, they are not a set one for each player.)
You can get rid of this debuff by disabling the gamerule "CorruptedResonancePunish" or wishing for it to the shrine of creation.
You can also set the severity of the debuffs by changing the number of the gamerule "CorruptedResonancePunishSeverity" (By default its set to 1)
-Fixes
Resonance chamber can store: Thundercall, Skeleton key, sight travel and top pop (Only with the creative item).
Fixed resurection resonance no working properly
Fixed run it back entity not despawning properly
Fixed sight travel ignoring resonance cooldown
Fixed top pop resonance bell (Creative item) no giving top pop resonance.
Teleportation is now affected by cooldown as intended.
Spoiled: I'm adding smite next update and maybe preservation rework.

