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Resonances from deepwoken

introduces 21 abilities, a wish-granting entity, special items and uniques challenges. Inspired from deepwoken game

File Details

deepwokenbells-1.1.5-1.jar

  • B
  • Apr 26, 2024
  • 4.80 MB
  • 81
  • 1.20.1
  • Forge

File Name

deepwokenbells-1.1.5-1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:resonances-993319:5292335")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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-Added new event: Resonance meteor

-Added two new boss: Astral knight & Solar knight

knight & Solar knight has 4 diferent attacks:

Swing: The golem perform a slow attack, it deals 25 per hit. Can be blocked reducing the dmg to 5 (Reducing shield duration)

Kick: Perfom a kick that sents you upwards, Cannot be blocked and it deals 15 dmg

Slice beam: When the entity its out of the range the golem perform a ranger attack, It deals 15 and has aoe damage when landed on a entity.

Pile summoning: The golem punch the ground and summons a pile to any entities in a range of 20x20x20 blocks, Deals 5 dmg and its not blockeable.

-New tools: Relic sword & Solar sword

-New enchantments: "Song flow, Mute, Resonatin edge, Astral"

Song flow: When you are hit you gain less 1.5s of resonance cooldown (Very rare and only obtainable in enchanting table)

Mute: Applies resonance cooldown. Scales with the damage recived and enchantment level. (Rare but obtainable by villagers)

Resonating edge: Loose cooldown on hit and scales with damage (This enchantment cannot be combined with: Looting, Sweeping edge and fire aspect)

Astral: Can be used in weapons or armor, reduces damage recived. If player or an entity kills with astral enchant it will gain a level 2 positive potion effect. (Unobtainable but i will be obtainable by killing the astral golem)

-New gamerule ShrineOfCreationSpawnArea: Sets the area where the shrine of creation can spawn (Example:2000x2000)

-Now shrine of creation spawns in a radius of 15.000x15.000 blocks by default.

NOTE: To kills the new bosses is very recomended to have full prot 4 and enchanted golden apples. But the safest option its bows! (The astral khight will be inmune to any projectile at -25%)

Recomended resonance for this bosses: Corrupted run it back, corrupted sacred field variation 3, corrupted shard bow and corrupted or strong divine bow with power 5 (crazy slots.)

Next update may be one of the last content update, because this is all content related to