File Details
Reputation-1.18-0.9.8.jar
- B
- Feb 17, 2023
- 298.43 KB
- 552
- 1.18.2
- Forge
File Name
Reputation-1.18-0.9.8.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
Chat icons timings and chance values are now data driven
There is now a timings.json file you can put in the chat folder where you can specify 4 different values
"default_icon_cooldown_time" which is an integer value that determines how many ticks need to pass by default before the next icon has a chance to be checked for & rendered. The default value is 100 ticks if its not included
"default_icon_display_time" which is an integer value that determines how many ticks need each icon will be rendered for by default. The default value is 50 ticks
"default_chance" which is a decimal value between 0-1 that determines the default chance of the idle/random chat icon event. The default value is 0.5 which is 50% chance once per second
"default_chance_variation" which is a decimal value between 0-1 that determines the potential variation of chance. The default value is 0.1 which is the default chance +/- 10%. With both default chance values, each mob has between a 40%-60% every second for the icon to be synced & rendered on the client
Also you can specify the timings & chance per mob type in each file, though the parameter names are a bit different
"chance" or whatever the default chance is if not included
"chance_variation" or the default chance variation
"query_timer" or the default cooldown time
"display_timer" or the default display time