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MIDDLE-EARTH: RENOWNEDWARS

Recruit soldiers from every Middle-earth faction, equip them with real gear you choose, and command them to follow, hold, or guard an area.
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RECRUITING.png

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edit tools.png

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Description

RenownedWAR

Raise an army in Middle-earth. Hire soldiers from every faction, arm them with the gear you choose, and lead them in formation - holding a wall, patrolling a road, or marching at your back into battle.

A rebuilt and much expanded Middle-Earth Additions: War.

Requires Middle-earth by Jukoz and Fabric API, for Minecraft 1.21.8 (Fabric). Replaces Middle-Earth Additions: War - remove it first; the game will not start with both.


Recruit from every faction

  • 74 units from all 14 factions - Gondor, Rohan, Dale, the Shire, Lothlórien, the Woodland Realm, Erebor, Mordor, Isengard, Moria, Goblin Town, Gundabad, and two mercenary companies.
  • Talk to a faction's leader to hire. Your allegiance decides who will deal with you; Brigands and Wild Goblins sell to anyone who pays.
  • The hiring screen shows each unit's weapons, health, armour, damage and price before you pay. Paid in Middle-earth's own coins.

Arm them yourself

Every soldier has six real equipment slots - helmet to off hand. Swap gear in and out; it stays on the unit.

Lead them

  • The Commander's Staff (a gold ingot on two sticks): aim, right-click, pick an order. Follow, Hold, Guard, Attack, Rally, Retreat or Patrol between two points.
  • Armies: name up to 10 - Royal Guard, Night Watch - and command each on its own. The staff remembers which army it leads.
  • Formations: Line, Column, Wedge and Square, on the march and when holding a position. Shields and blades in front, archers behind - for 10 soldiers or 100. They hold their ground while you look around and re-form when you move off.
  • Rally brings your soldiers to you - only those within range, so nobody summons an army across the world.
  • Waystones: soldiers following you warp with you.

They fight properly

  • Swords slash, axes chop, spears thrust; archers hold their posts and never walk off cliffs.
  • They attack trolls, monsters and enemy factions, defend you and each other, and give up on what they cannot hurt.
  • Stances: Aggressive, Defensive or Passive.
  • Badly hurt soldiers fall back to heal, then return to the fight.
  • Health bars over your soldiers and anything fighting them; soldiers heal out of combat.

They grow

  • Ranks: kills raise a soldier to Soldier, Veteran and Elite - more health, harder hits. Shown as chevrons.
  • War banners: each faction's recruiter sells its banner. Your side's soldiers near it heal and hit harder.
  • Death notices tell you when one of your soldiers falls, even while you were away.

For server owners

  • Every number is a setting in config/renownedwar.properties - unit cap, prices, ranges, regeneration, friendly fire, rank thresholds - reloaded live with /renownedwar reload.
  • Unit rosters and prices are a datapack: edit the faction files and /reload.
  • LuckPerms (optional): recruiting can follow the faction groups your server already uses.
  • Hired soldiers never despawn; the unit cap counts every soldier a player owns, loaded or not.
  • Players need nothing but the Commander's Staff. Admins have /renownedwar audit | factions | units | reload and more.

Install the same jar on the server and every client.


Credits

Built on Middle-Earth Additions: War by Treppord (CC0-1.0). RenownedWAR is CC0-1.0 too. Middle-earth by Jukoz is All Rights Reserved: it is a required dependency, and nothing from it is included here.

MIDDLE-EARTH: RENOWNEDWARS Team

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Just doing making fun things for fun people.

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