V1.2 Rendersnap
Curse Maven Snippet
What's new
Rendersnap 1.2 Update
This is an major update which improves the game performance better than v1.1 .
Info
Mod version: v1.2
Supported and tested versions:
mc26.2-mc26.1.2
All builds are immutable and reproducible.
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.2] - July 1st 2026
Added
- Added proper Quantified API integration and improved compatibility between QAPI and Rendersnap.
- Added full Minecraft 26.2 support while keeping 26.1.2 compatibility.
- Added false-empty terrain detection and automatic repair for sections containing terrain but no valid render mesh.
- Added and expanded the F8 render report with detailed cache, section, layer, camera, anomaly, and repair telemetry.
Changed
- Reduced unnecessary render bookkeeping, stale cache reuse, and compatibility overhead.
- Cleaned up cross-version registration, Stonecutter targets, build logic, and omni-jar packaging.
- Improved 1% lows, lowered CPU, GPU usage.
- Reworked modern chunk rendering, compile hooks, mixins, and renderer lifecycle handling.
- Improved prepared chunk caching with safer reuse, stronger invalidation, and better camera/mesh checks.
Fixed
- Fixed chunk rebuild issues that could cause stalled updates, missing terrain, broken distant chunks, or zero-draw sections, and other.
This mod has no additional files