Render Monitor

This mod is designed to help modders transition rendering APIs from OpenGL to Vulkan. It shows what rendering backend you’re using and how your game is performing in real time.
The HUD in expanded mode, showing a graph.

The HUD in expanded mode, showing a graph.

Description

Render Monitor

Render Moniter is a lightweight diagnostic tool designed to help modders understand where some performance bottlenecks can appear. It displays real-time information, as shown in images.

Render Monitor includes:

  • A minimal HUD (FPS, frametime, backend, VSync)
  • An expanded view with a scrolling line graph showing info over the last 15–120 seconds
  • Metrics: Draw Calls, Shader Binds, Framebuffer Ops, RenderSystem, GL11 Legacy, Vulkan Usage
  • Backend label
  • Draggable panel, scale and update-interval sliders, and a clean config screen

How to use? Simply install this mod, and click R in Minecraft to open the config and change settings for this mod!

Heads up: Render Monitor aims to be accurate but it isn't perfect. Some results might not be exact.

Render Monitor does not run or load other mods’ code.

Results are not from scanning files or the network. Everything is kept local.


<small>This tool is meant for everyone — modders, pack creators, and curious players — which is why Render Monitor is licensed under Apache 2.0, keeping it open, flexible, and easy to include in any project.</small>

The Render Monitor Team

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