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Remap IDs

Redirect item, block, entity, fluid, tag, recipe, and loot table IDs to alternative IDs at runtime
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RemapIDs 2.1.0 (NeoForge 1.21.1)

File nameremapids-neoforge-1.21.1-2.1.0.jar
Uploaded
Aug 13, 2026
Downloads
16
Size
61.0 KB
Mod Loaders
NeoForge
File ID
8638635
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:remap-ids-1493230:8638635"

Learn more about Curse Maven

What's new

2.1.0

Fixed

  • Block remaps now apply when a block is placed and while chunks generate, instead of only converting chunks that were loaded from disk.
  • Ore generation is remapped as well; it writes straight into chunk sections and used to bypass the conversion entirely.
  • Block properties shared by the source and target (facing, half, waterlogged, ...) carry over to the remapped block.

Notes

  • A dimension's base terrain block (minecraft:stone in the overworld) is still left alone while chunks generate, because remapping it there stops vanilla surface rules from matching and the world loses its grass, dirt, deepslate and bedrock. It converts when the chunk is next loaded.

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