Description
Relic Ward · 遗境守望
Relic Ward is an adventure & combat mod for Minecraft 1.20.1 (Forge) centered around an ancient bronze court, a tactical two-phase boss, tameable automaton companions, and progression equipment.
中文玩家:模组已内置全量简体中文汉化及 Jade 提示信息,开箱即用!
Requirements & Compatibility
| Component | Requirement |
|---|---|
| Minecraft | 1.20.1 |
| Forge | 47.4.10 or newer 47.x builds |
| Java | Java 17 |
| Required Dependency | Curios API (Forge) (5.14.1+) |
| Optional Compatibility | Jade 11.x (Inspect Warden armor layers & damage reduction) |
No GeckoLib or Cataclysm dependency required.
Features Showcase
🏛️ The Resonant Court
- Naturally generates across temperate biomes (Forests, Taiga, Plains, Meadows, Savanna).
- Features gates, corridors, side courtyards with loot chests, broken bell towers, and the central court.
- Locate the court using:
/locate structure relicward:resonant_court - Built-in arena protection prevents griefing, block breaking, or explosions from ruining the arena during combat.
🔔 Boss Encounter: Bell Warden (执钟者·玄铎)
Ring the Teaching Bell / Altar in Survival or Adventure mode (non-peaceful difficulty) to awaken the guardian:
- Two Phases: Phase 1 features sweeps, slams, ground shockwaves, and charges. Reaching 50% HP triggers a transition into Phase 2, unlocking double sweeps, resonance double-waves, and puppet reinforcements.
- Three Resonant Pillars: Each standing pillar grants 10% damage reduction (up to 30%). Bait the Warden's charge into the pillars to shatter them, triggering a 5-second Stagger window where armor is disabled and incoming damage increases!
- Shockwaves & Armor Fracture: Time your jumps to leap over advancing ground shockwaves. Getting hit inflicts Armor Fracture, temporarily lowering armor and armor toughness. Slams, charges, and shockwaves cannot be blocked by vanilla shields.
- Supergravity: Phase 2 restricts player speed, flight, and jump velocity—yet jump heights are precisely balanced so timed jumps can still dodge the shockwaves.
- Fair Drops & Retry:
- Defeat drops include: Bell Core x1, Bronze Fragments x6–8, and Bronze Bricks x12–20 (Looting applies to fragments and bricks).
- Eligible players automatically receive the Warden Trophy directly in their inventory on first victory (full inventory items are safely preserved and auto-delivered later).
- 5-minute respawn cooldown, or consume 5 Bronze Fragments on the altar to immediately restart!
⚔️ Equipment & Companions
- Echo Maul: Hold right-click (0.9s windup, 0.5s downswing) to slam the ground. Deals 14 base damage in a 5-block/120° cone with 5s Armor Fracture.
- Resonant Bell: Right-click while grounded to release expanding shockwave rings (384 durability, 8s cooldown).
- Warden Shield: Instant block with zero vanilla delay. Parrying within the first 0.5s negates durability loss, clears Armor Fracture, and repels nearby attackers.
- Bell-Forged Armor: 18 armor, 4 toughness, and +20% knockback resistance for the full set. Repaired with Resonant Plates.
- Warden Pendant: Curios necklace item. Absorbs 30% damage from hits of at least 6 damage (25s cooldown).
- Bell Anvil: An unyielding bronze anvil that never breaks, wears out, or falls due to gravity.
- Court Puppet: Tame wild puppets patrolling the court using Binding Seals. Right-click with empty hands to toggle Follow / Wait, and heal them with Repair Paste.
Configuration & Commands
config/relicward-common.toml: Customize structure generation distance (courtDistanceBlocks, default: 2000).config/relicward-client.toml: Toggle impact camera shake, custom boss health bar, and original battle music.- Testing Command:
/relicward place_courtgenerates an instant court north of the player for testing.
License & Feedback
Released under the MIT License. Bug reports and feature suggestions are welcome on the GitHub Issue Tracker.





