promotional bannermobile promotional banner

Relaxed Beginnings

For slower and more relaxed progression. Aiming for simplicity.
Back to Files

relaxed_beginnings-1.2.0-neoforge-1.21.1.jar

File namerelaxed_beginnings-1.2.0-neoforge-1.21.1.jar
Uploaded
Aug 17, 2026
Downloads
11
Size
622.9 KB
Mod Loaders
NeoForge
File ID
8669299
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:relaxed-beginnings-1500559:8669299"

Learn more about Curse Maven

What's new

  • Added frightful_winter:snowman and endermite to the cannot_be_giant tag;
  • Added the press along with pressing recipes;
  • Added bone fragments, which can drop from Sheep/Cow/Pig/Mooshroom/Polar Bear;
  • Added the Tool Binding to be used for certain starter tools;
  • Added the Leather Handle to be used for most tools;
  • Added Hot Ingots for every vanilla metal, which are obtained in place of the normal ingots in smelting recipes. Cool them down with the waterlogged Press to get the normal ingots;
  • Added Hot Tools for every vanilla Metal Tool, which are crafted with Hot Ingots and need to be cooled down into their normal variants to actually use. This is now the only way to obtain metal tools;
  • Added the Hot Saw and Saw, which you now need to craft the Stonecutter;
  • Deepslate Coal Ore drops twice the amount of Coal, compared to normal Coal Ore;
  • Added Copper Tools and their Hot variants, as an alternate path to Flint Tools;
  • Added Clay Tools and their Hardened variants, as an alternate to Wood Tools;
  • Removed the crafting recipes for Stone Tools and the Wooden Axe;
  • Added farmersdelight:straw to the flammable_rod tag;
  • Changed the Campfires recipes;
  • The Campfire now starts unlit;
  • Changed the Campfire item texture;
  • Added the Flint Firestarter;
  • Added the Flint Shovel;
  • Compatibility with friendsandfoes:illusioner;
  • All normally empowerable mobs have their own if empowered loot tables;
  • More mobs have their own specific empowerments;
  • Halved the health of Cave Spiders;
  • Added the cannot_be_empowered tag;
  • Slightly less Diamonds in worldgen ore generation;
  • Added and changed many advancements to act as a tutorial;
  • Gold tools now count as stone-tier tools instead of wood-tier (vanilla) or iron-tier (past version).

This mod has no additional files