Relaxed Beginnings

For a slower and more relaxed start to your playtrough. Aiming for simplicity.

File Details

relaxed_beginnings-1.1.0-neoforge-1.21.1.jar

  • R
  • May 18, 2026
  • 296.41 KB
  • 12
  • 1.21.1
  • NeoForge

File Name

relaxed_beginnings-1.1.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:relaxed-beginnings-1500559:8108407"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added randomized scale, health and speed to most mobs;
  • Added giant variants to most monsters (+scale,+health,-speed);
  • Added empowered variants to most monsters (stronger with certain effects or attributes) which drop some extra loot;
  • Added the entity tag relaxed_beginnings:cannot_be_giant for entities which will not have altered attributes or be empowered;
  • Added the entity tag relaxed_beginnings:standard_empowered for minibosses which will only get the standard attribute randomization while being seen as empowered;
  • Added the item tag relaxed_beginnings:weak_weapons for weapons/armor which should not be dropped by a giant (except if it is enchanted).