promotional bannermobile promotional banner

Reinhardt's HBM NeoforgePort

A NeoForge 1.21.1 port of HBM's Nuclear Tech Mod, bringing classic nuclear technology, industry, weapons, machines, structures and radiation systems to modern Minecraft.
Back to Files

reinhardtshbm-R26101701.jar

File namereinhardtshbm-R26101701.jar
Uploaded
Oct 16, 2026
Downloads
118
Size
55.1 MB
Mod Loaders
NeoForge
File ID
9208715
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:reinhardts-hbm-neoforgeport-1695029:9208715"

Learn more about Curse Maven

What's new

中文更新说明

压水堆(PWR)与燃料循环

  • PWR 燃料曲线已按旧版函数恢复:对数型燃料使用旧版 log10(1 + x / 2500) 曲线,平方根型燃料使用旧版低通量平滑函数;反应堆启动阶段和整体功率曲线不再偏离旧版。
  • 新鲜、热态与耗尽态 PWR 燃料棒恢复旧版的 64 堆叠上限。热态/耗尽态燃料不会再被反应堆、漏斗或 AE2 自动化误识别为新燃料装填。
  • 两种 BFB PWR 燃料的实际燃耗寿命恢复为旧版有效值;补回燃料风险类型提示。
  • 冷却液端口现在只接收当前流体识别卡指定、且具备 PWR 加热步骤的冷却液;无效冷却液会按旧版规则清空两侧缓冲,避免“参与慢化但无法带走热量”的异常状态。
  • 恢复跨区块加载保护、旧版熔毁中心计算和 corium 生成顺序;PWR 运行中的盖革循环音效也已恢复。
  • 未组装的 PWR 外壳、通道、燃料棒等组件不再创建无意义的方块实体与 tick,降低大型但闲置的反应堆结构对性能的占用。
  • 增加启动期燃料链校验:15 种 PWR 燃料制造、15 条冷却转换、15 条常规 PUREX 回收及 2 条施拉布专线会被持续核验,防止后续改动静默破坏链路。

芝加哥反应堆

  • 修复垂直控制通道计算会调用无效水平方向旋转的问题,避免合法的向下通道出现异常。
  • 装填器恢复旧版“两步操作”反馈:放入燃料棒、启动装填、空装填器、忙碌状态和未连接通道都会给出明确提示。
  • Jade/WTHIT 信息面板现会显示装填器通道号、温度、暂存燃料、装填状态、最后燃料棒与燃耗,以及控制棒插入量和排气状态。

导弹、黑洞与大型结构渲染

  • 重做黑洞实体渲染以匹配旧版:普通状态拥有吸积盘与双向喷流,狂暴状态使用独立涡旋;同时修正其视锥包围范围。
  • 导弹爆炸产生的客户端碎片不再尝试渲染方块实体或无烘焙模型方块,修复爆炸后可能出现的紫黑/随机贴图残片。
  • 修复大型导弹因实体物理包围盒过小而在飞行中被视锥裁掉、看似直接消失的问题。
  • 小型与大型导弹发射台统一使用旧版对应的大型发射台界面,修正槽位与背景错位。
  • 修复钻油塔底座被近处遮挡时,仍在视野中的上半部模型被整体错误隐藏的问题。

配方与 JEI

  • 连续铸造机的混凝土输入改为混凝土标签:现支持全部原版彩色混凝土及 HBM 的常见混凝土变体,不再只接受白色混凝土。
  • 修复通用旧版 NEI 风格 JEI 面板的焦点链接兼容性,避免部分配方页出现错误的残留装饰或关联显示。

验证与发布信息

  • 已通过 test、jar 和 validateJarIntegrity;发布包包含 30,200 个可读条目。
  • 已进行独立服务端启动验证,服务端正常进入 Done,未发现启动异常或崩溃报告。
  • 发布版本:R26101701
  • NeoForge 模组元数据版本:1.0.0-R26101701
  • 可从 R26101501 直接升级。

English Changelog

Pressurized Water Reactor (PWR) and Fuel Cycle

  • Restored the legacy PWR fuel functions: logarithmic fuels now use the original log10(1 + x / 2500) curve, while square-root fuels use the legacy low-flux smoothing function. Start-up behavior and the overall power curve no longer diverge from HBM 1.7.10.
  • Fresh, hot, and depleted PWR rods once again stack to 64 as in the legacy version. Hot and depleted rods can no longer be accepted as fresh fuel by the reactor, hoppers, AE2, or other automation.
  • Restored the effective legacy burn lifetime of the two BFB PWR fuels and added the missing fuel-risk tooltip classification.
  • Fluid ports now accept only the coolant selected by the installed fluid identifier and only when it has a valid PWR heating step. Invalid coolant clears both buffers as in 1.7.10, preventing a fluid from moderating the reactor without carrying heat away.
  • Restored the cross-chunk loading guard, legacy meltdown-centre calculation, and corium placement order. The operating PWR Geiger loop has also returned.
  • Unassembled PWR casings, channels, and rods no longer create needless ticking block entities, reducing the cost of large idle reactor builds.
  • Added startup fuel-cycle validation for all 15 PWR construction recipes, 15 cooling conversions, 15 standard PUREX recovery recipes, and 2 Schrabidium routes to prevent silent future regressions.

Chicago Pile

  • Fixed vertical control-channel calculations that could invoke an invalid horizontal rotation. Legitimate downward channels now work correctly.
  • Restored clear feedback for the legacy two-step loader workflow: staging a rod, starting a load, an empty loader, a busy loader, and an unconnected channel all report their state.
  • Jade/WTHIT now shows loader channel, temperature, staged rod, loading state, last rod and depletion, as well as control-rod insertion and vent state.

Missile, Black Hole, and Large-Structure Rendering

  • Rebuilt black-hole rendering to match the legacy variants: ordinary black holes have an accretion disc and opposing jets, while raging ones use their separate vortex; the culling bounds were corrected as well.
  • Client-side missile debris now skips block entities and states without baked block models, fixing purple/black or random-texture fragments after explosions.
  • Fixed large missiles being frustum-culled during flight because their visual model exceeded their physics hitbox.
  • Small and large launch pads now both use the corresponding legacy large launch-pad UI, fixing background and slot misalignment.
  • Fixed oil derricks disappearing completely when their base is occluded even though the upper tower remains visible.

Recipes and JEI

  • Continuous Casting Machine concrete input now uses the concrete tag. All vanilla dyed concrete and the usual HBM concrete variants are accepted instead of white concrete only.
  • Fixed focus-link compatibility in shared legacy NEI-style JEI panels, preventing incorrect residual decorations or associations on some recipe pages.

Verification and Release Information

  • Passed test, jar, and validateJarIntegrity; the release JAR contains 30,200 readable entries.
  • Performed an isolated dedicated-server boot test. The server reached Done with no startup exception or crash report.
  • Release version: R26101701
  • NeoForge mod metadata version: 1.0.0-R26101701
  • Direct upgrade from R26101501 is supported.

This mod has no additional files