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reincarnated

A node-based magic & skill building system inspired by a certain reincarnation world.
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reincarnated-0.1.1.jar

File namereincarnated-0.1.1.jar
Uploader
seel110seel110
Uploaded
Aug 8, 2026
Downloads
11
Size
1.6 MB
Mod Loaders
NeoForge
File ID
8601173
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:reincarnated-1634329:8601173"

Learn more about Curse Maven

What's new

🚀 Changelog (English)

Here are the new features, system expansions, and bug fixes included in this update.

✨ New Features & Expansions

☄️ 1. Shoot Projectile Node Enabled

  • Introduced the "Shoot Projectile Node", allowing players to launch magic projectiles that can trigger secondary effects upon impact.

  • Supports customizable parameters such as spawn origin, trajectory, speed, and collision size, expanding tactical options for long-range and chain-reaction magic circuits.

🔒 2. Readable Inner Circuit for "Greedy" Skill

  • Unlocked the ability to dive into and view the inner circuit of the unique skill "Greedy" upon meeting specific progression conditions.

  • Players can now analyze the inner mechanics of the skill as their power and authority evolve.

🛠️ Bug Fixes

🧩 Fixed Compound Node Duplication Issue

  • Fixed a bug where copying and pasting compound nodes in the editor failed to properly duplicate their inner circuits and node parameters.

  • Duplicated compound nodes now correctly retain their nested layer structure and proxy connections for seamless macro reuse.

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