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reincarnated

A node-based magic & skill building system inspired by a certain reincarnation world.
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reincarnated-0.0.4.jar

File namereincarnated-0.0.4.jar
Uploader
seel110seel110
Uploaded
Aug 4, 2026
Downloads
0
Size
195.6 KB
Mod Loaders
NeoForge
File ID
8575238
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:reincarnated-1634329:8575238"

Learn more about Curse Maven

What's new

🚀 Changelog

This update introduces new features, core system expansions, and balance adjustments.

New Features & Major Updates

☄️ 1. Added "Zero-Gravity Mode" to Projectile Nodes

  • Implemented a new "Zero-Gravity Mode" for projectile nodes, allowing magic projectiles to travel completely straight without being affected by gravity.

  • This enables the creation of linear, straight-flying beams or bullets, greatly expanding tactical possibilities in combat.

🔒 2. Skill System Adjustments & Automatic Locked Compound Node Generation

  • Refined the skill system by removing the third skill tier and adjusting the logic and behavior of the second skill tier.

  • Additionally, a locked compound node (a sealed skill) now automatically generates upon initialization. This node is bound by the world's laws and cannot be modified by players yet, laying the foundation for future progression and unlocking mechanics.

⚙️ System Improvements

  • Tab & Layer Management Optimization

    • Streamlined the state preservation and circuit reconstruction logic when switching between Magic, Skill, and Arts tabs.

    • Enhanced synchronization for nested layers, including locked compound nodes, ensuring smooth and stable transitions without data inconsistencies.

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