File Details
reignofnether-1.3.3.jar
- R
- May 13, 2026
- 36.35 MB
- 987
- 1.20.1
- Forge
File Name
reignofnether-1.3.3.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Wraiths (New monster unit)
New monster unit at the dungeon, costing (70 food, 70 ore, 30s, 2 pop)
Phasing (Passive): receives and gives no knockback, and can walk through all non-wraith units.
Fear: Causes an enemy to run away uncontrollably for 5s. Can be used at a short range (4 blocks) or autocasted on melee hit.
Possession: Channel to sacrifice the wraith and take permanent control of an enemy unit. Larger units require multiple wraiths and longer time. Requires research at the lab costing (400 food, 400 wood, 160s) Overflowing Graveyards
Building upgrade for graveyards costing (75 wood, 75 ore, 60s), unlocking the ability to stockpile up to 10 units in the form of mob skulls over the population limit.
You can toggle the graveyard to instantly turn all skulls into units as soon as population space is free.
Can be upgraded to hold up to 20 units at the lab costing (300 wood, 300 ore, 140s) Bugfixes
- Fixed scenario NPCs not allying with the player when set to the same scenario team number
- Scenario alliances are now only enforced if the map was published as a scenario
- Fixed units not being removed on death when you rejoined a singleplayer world
- Fixed the autobuild argument on building placement commands
- Fixed heroes not having any mana when summoned via commands
Quality of Life
- Reworked the Wretched Wraith sounds using MC Dungeons sound effects
- You can now press Ctrl+Alt+D to delete units and buildings instead of the delete key
- Added a revamped
/rtsapi building destroy|place|ownercommand set, featuring:- @b building selector, with options for distance, limit, sorting, coordinates, type and rotation
- @r random selector
- @p nearest selector
- Dynamic building name suggestions including custom buildings
- Thanks to @xiaohuige_hhy for this!
- Added /gamerule coopMode, if enabled:
- All human RTS players are locked in as allies at the start of a match
- Victory can only be achieved by using /rtsapi-victory or building a beacon
- Scenario NPC roles are not allied, unless they are on the same team number
- Added a unit line formations feature
- Hold right-click and drag to have a group of units form a even line
- Thanks to @Rics9t for this!
Balancing
- Ravager roars now respect knockback resistance attributes
- Ravager roar radius increased from 4 to 5
- Ravager Artilleries now have increased attack range against larger buildings
- Ravager Artilleries now have an attack-ground button
- Fixed a bug where Spider Web research was using the wrong cost
- This changes it from (300 food, 250 wood, 100s) to (300 wood, 300 ore, 140s)

