
Working on a logo...This one is in metrolox.

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Villagers slowly.. .randomly... smoothed this broken road and made it passable.

A mixture of animals turn superflat verdant.

This is a test Village with 22 Villagers after one hour. It has workstations at the ends of the roads to maximize villagers crossing the wall line.

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Golem patrolling while villagers still asleep tho it's light out. Walls partially built, the Village Mason has built one of the wall corners. Zombie raid remnants in the background.

Villager Lighting that night. Villagers know that torches save more lives than walls!

After a few hours with % = 150 , the villagers had finished a lot of the inner wall and smoothed the roads. Wooden wall is made by me to test some things.

This will be a little more realistic for overcrowded pens and also reduce events in over crowded pens.

This town has multiple bells. Villagers are better at doing perimeter in this case.

This town had an odd dirt overhang. And two bells.

Villagers change wall type when the biome category changes. Mesa, Desert Mountain with red sandstone, sandstone, and cobblestone walls.

By default, skeletons will create well spaced giant mushrooms randomly as they wander around large open areas underground.

A huge cave below the 22 villager village after an hour. This is just part of one of the largest caves I've found in minecraft. The brown giant mushrooms are a little harder to see. This is in 1.21.1 to 1.21.11 with the small mushroom fix.

Two hours of testing. With extra l 17 villagers, beds, barrels and lecterns along the shores and at the end of roads, and a level 3 mason. Level 3 masons build the wall corners with lanterns (if missing) when they try to build a wall.

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Grown from single buds at the bottom of the tank.

They didn't eat grass then... but now they do!

Villagers take a break from wall building to gossip.

The villagers can't close or open them but hey can install them in the wall.

Villagers have learned to build better fences. They only build them outside the main walls out of configurable local materials. 1.15.1 and 1.15.2 s/b ready soon.

very hard to identify bug

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