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Regions

Displays the biome or village name while travelling
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KoRINR_3.4

File nameKoRINR_3.4.jar
Uploader
NinifeyNinifey
Uploaded
Jul 31, 2021
Downloads
113
Size
48.6 KB
Mod Loaders
—
File ID
3407073
Type
R
Release
Supported game versions
  • 1.7.10

What's new

+added new CONFIG

+added new Teleport Cooldown

+added new settings to the config

 

# Configuration file

biome {
# Blacklisted Strings [default: [River], [FrozenRiver], [Beach], [Extreme Hills], [Stone Beach], [Cold Beach]]
S:BiomeBlackList <
River
FrozenRiver
Beach
Extreme Hills
Stone Beach
Cold Beach
>

# Whitlisted Strings (only if Enabled!) [default: [River], [FrozenRiver], [Beach], [Extreme Hills], [Stone Beach], [Cold Beach]]
S:BiomeWhiteList <
River
FrozenRiver
Beach
Extreme Hills
Stone Beach
Cold Beach
>
}

 

general {

##########################################################################################################
# kingdome of rin | regions
#--------------------------------------------------------------------------------------------------------#
# General
##########################################################################################################

"kingdome of rin | regions" {
# Enable Whitelist for the Names shown on the Screen [default: false]
B:Whitelisting=false
}

##########################################################################################################
# kingdome of rin | regions (interface)
#--------------------------------------------------------------------------------------------------------#
# General
##########################################################################################################

"kingdome of rin | regions (interface)" {
I:"Colorcode for the Display Text "=16119039
I:"Scale the Text be Factor"=5
I:"X offset of the text"=0
I:"Y offset of the text"=0
I:"the Time in Secounds which the Text is shown"=4
}

##########################################################################################################
# kingdome of rin | regions (teleport)
#--------------------------------------------------------------------------------------------------------#
# General
##########################################################################################################

"kingdome of rin | regions (teleport)" {
I:CurrentPoints=0

# Enable this to let the Map dispper after use. [default: false]
B:MapDisapearAfterTeleport=false
I:"Teleportcooldown in secounds"=10

# Enable it to let the Player use Runestones. [default: true]
B:canTeleportToVillages=true

# Enable this to use the Cooldownsystem for Teleports. [default: true]
B:useMapCooldown=true
}

"customcords (sended by server)" {
I:CurrentPoints=0
}

}

 

list {
# Standard Names for Villages. [default: [Demonsummit], [Fallhold], [Ebonholde], [Lakeville], [Nevermoor], [Goldcrest], [Highbury], [Sleetdale], [Brittletide], [Sleekborn], [Swiftspell], [Silkbay], [Doghall], [Glimmerharbor], [Muddrift], [Ghostgrasp], [Roseharbor], [Sleetstar], [Deadwallow], [Shimmervault], [Mageshore], [Mistville], [Snowgrasp], [Feardenn], [Sleekborn], [Mistcoast], [Baygulch], [Oxkeep], [Stagcrest], [Whitspire], [Sunfalls], [Mutehaven], [Northburgh], [Newgarde], [Quickhold], [Stillfall], [Whitcross], [Silveracre], [Whiteview], [Grimefair], [Nightburgh], [Kilgrove], [Highfield], [Lakeharbor], [Coldhallow], [Swampshield], [Deepstrand], [Whiteshire], [Whitereach], [Rockhand], [Deadstorm], [Sleetholde], [Quickwind], [Nightfield], [Scorchwood], [Rosehaven], [Southbay]]
S:TownNames <
Demonsummit
Fallhold
Ebonholde
Lakeville
Nevermoor
Goldcrest
Highbury
Sleetdale
Brittletide
Sleekborn
Swiftspell
Silkbay
Doghall
Glimmerharbor
Muddrift
Ghostgrasp
Roseharbor
Sleetstar
Deadwallow
Shimmervault
Mageshore
Mistville
Snowgrasp
Feardenn
Sleekborn
Mistcoast
Baygulch
Oxkeep
Stagcrest
Whitspire
Sunfalls
Mutehaven
Northburgh
Newgarde
Quickhold
Stillfall
Whitcross
Silveracre
Whiteview
Grimefair
Nightburgh
Kilgrove
Highfield
Lakeharbor
Coldhallow
Swampshield
Deepstrand
Whiteshire
Whitereach
Rockhand
Deadstorm
Sleetholde
Quickwind
Nightfield
Scorchwood
Rosehaven
Southbay
>
}

 

 

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