regionguard-0.1.7.jar
Curse Maven Snippet
What's new
0.1.6:
- Fixed global greeting/farewell messages so __global__ never sends blank text.
- Added mob-spawning allow-only and deny-only lists.
- Added /rg flag <region> mobspawning allow-only <mob> and deny-only <mob> command handling.
- Updated tab suggestions for mobspawning modes.
- Added RegionGuard permission node constants.
- Kept the __global__ storage recursion fix.
- Adding a mob to allow-only now removes it from deny-only first.
- Adding a mob to deny-only now removes it from allow-only first.
0.1.7:
- Fixed /rg flag __global__ mob-spawning allow-only/deny-only null key crash.
- Kept mob-spawning allow-only/deny-only as subcommands under mob-spawning only; internal storage flags remain hidden from tab suggestions.
- Added mob-entry boolean flag to allow/disallow mobs entering regions, similar to pixelmon-entry.
- mob-entry false also prevents mobs from spawning inside that region.
Planned:
- Make mob-entry deny-only and allow-only sub-flags to allow only certain monsters in a particular region.
- Read over comments to determine any other future changes.
Thank you everyone for commenting and assisting me in debugging RegionGuard. This mod will definitely continue development.
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