Regional Water

4,712 Downloads Last Updated: Apr 30, 2016 Game Version: 1.7.10

This mod removes vanilla minecraft's water duplication in favor of a more regional one. By default, water sources can only be created in water biomes in the overworld.


You can use the generated config file to add custom biomes to a whitelist or blacklist (using biome dictionary entires), set a world height where water can regenerate, and change in which dimension water can or cannot regenerate.


You can set the 'reverse' value in the config to make water regenerate everywhere except in banned biomes and dimensions.


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