Regalia Slots API (1.0.0)
Curse Maven Snippet
What's new
v1.0.0 - First stable release: Curios API compatibility
First stable release. The Curios API compatibility layer introduced in 0.0.0-beta.4 has now been tested in a live modpack against Sophisticated Backpacks, Toms Storage, Reliquary, EvilCraft and Ascendant Attributes, with the following fixes folded in.
Added
- Production-ready Curios API compatibility layer: third-party mods that hard-depend on the real Curios mod id (
curios) and itstop.theillusivec4.curios.api.*package now recognize and interact with Regalia Slots API's own slots, without requiring the user to install Curios itself. - The
slotsconfig option now defaults to granting all 11 built-in preset slots (back, belt, body, bracelet, charm, curio, feet, hands, head, necklace, ring) to player-like entities out of the box, instead of an empty list - items from mods that only ship acurios:<slot>item tag (without their own entity-slot assignment data) now have somewhere to go.
Fixed
- The default
regalia_slots_api:tagslot validator now also recognizes items tagged under thecurios:namespace (in addition toregalia_slots_api:), so items tagged by third-party mods against the real Curios API are recognized too.
Changed
- Bumped to NeoForge 26.2.0.57.
If you already haveconfig/regalia_slots_api-common.tomlgenerated from an earlier version, the new default slot list will NOT apply automatically - edit theslotsentry yourself or delete the file to regenerate it.
Installing the real Curios mod alongside this one is not supported - both declare the mod id "curios" and NeoForge will fail to load. Remove one before adding the other.
This mod has no additional files

