RefinedElite

It also adds Infinity Storage cells, such as AE2. Additionally, you can craft up to 13x13 using a crafter.
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Description

Refined Storage handles most of what a storage mod should. Two things it doesn't: keep an unlimited
amount of a single resource on hand, and craft anything that won't fit in a 3x3 grid. Refined Elite
covers both, and stops there. No new ore, no dimension, no config you have to read before it works.

Infinity Cells
An Infinity Cell holds one resource and never empties. Drop the water cell into a Disk Drive and
every Autocrafter on the network can pull water forever, without a pump, a tank or a single import
bus. It's an ordinary storage cell, so it works in a Disk Drive, Portable Grid or Disk Interface you
already have. Nothing to keep powered.
There is no cell you configure yourself. Each one is its own item with its own recipe, bound to one
resource for good, and the list is deliberately short — bulk terrain and the two fluids you end up
piping everywhere, nothing that a mob or an ore ever drops:
Fluids: Water, Lava
Stone: Cobblestone, Stone, Cobbled Deepslate, Netherrack, End Stone, Basalt, Blackstone, Tuff,
Granite, Diorite, Andesite, Calcite
Loose: Sand, Red Sand, Gravel, Soul Sand, Soul Soil, Dirt, Clay, Flint
That's the whole list. An Infinity Cell is for the thing you already have far too much of and are
tired of storing — not a way to conjure something you'd otherwise have to go and get.

Infinity Condenser
Every Infinity Cell needs an Infinity Matrix, and the only way to get one is to feed a condenser
256,000 units of matter — the same bargain AE2's Matter Condenser offers for a Singularity.
Anything counts and everything is destroyed, one item or one bucket per unit, so you pay in the
cobblestone you were going to void anyway. Just an awful lot of it.

Elite Patterns
Big crafting tables normally can't be automated through Refined Storage, because a pattern only
understands 3x3. Extended Crafting, Avaritia, the Blaze and End tables, anything wider than a vanilla
bench, all of it is off limits. Elite Patterns change that. Open the encoder, lay the ingredients out
in the same shape they sit in the table, encode. Refined Storage's autocrafting never had a problem
with large recipes in the first place; the 3x3 pattern was the only wall, and this takes it down.
Grids up to 13x13 fit.

Progression stays intact
Automating a recipe doesn't mean skipping the table it belongs to. A pattern is checked against the
real recipe list when you encode it, so you can't declare that four planks make a nether star, and
the crafter has to face the bench that recipe is made on. A 7x7 Extended Crafting recipe needs its
7x7 table in front of the crafter, exactly like crafting it by hand, and it will not run on a smaller
one. You don't set this up: press `+` on the recipe in JEI and the pattern already knows which bench
it belongs to. Vanilla recipes need nothing in front. Processing patterns are untouched, since the
machine does the work there. Both checks can be turned off in the config if your pack wants them off.

Slot targeting
Some machines care which slot an ingredient lands in. A Mekanism Metallurgic Infuser wants redstone
in the infusion slot and nowhere else, and it only opens that slot from certain sides. Elite Patterns
let you pin each ingredient to a slot and a face, so the crafter feeds the machine the way a pipe
would, without a wall of import buses or a filter on every side. Every face is planned and dry-run
first: if the machine can't take the whole set this tick, nothing moves at all and the crafter tries
again later — no half-fed machine, no ingredients stranded in a slot they can't come back out of.


Refined Elite needs Refined Storage. It works with the drives, grids, crafters and disks you already
have, so there's no second storage system to set up alongside it.

The RefinedElite Team

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