Reduced Natural Healing allows you to customize how much health players regenerate naturally from hunger and saturation.
Features:
- Configurable healing percentage from 0% to 1000%.
- Default healing set to 10% of vanilla regeneration.
- Affects both hunger-based and saturation-based natural regeneration.
- Does not affect healing from potions, golden apples, or other sources.
- Keeps vanilla hunger and saturation consumption unchanged.
Configuration:
Change healingPercentage in reducednaturalhealing-common.toml.
0— Disable natural health regeneration.10— Reduce natural healing by 90%.100— Vanilla healing.200— Double natural healing.1000— Ten times vanilla healing.