Redtale

Adds gachapackages & item binding.
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Description

Card Pack & Item Binding

Card Pack System:

   Multiple rarities of card packs (Common / Rare / Legendary), open by right-clicking on the top face of a block.
   Administrators in Creative mode can edit the items inside a card pack.
   Drawing modes: Supports ALL (give all), RANDOM (random draw), and CHOOSE (choose yourself) three modes.
* The mod does not include a GUI for modifying the drawing mode; you can conveniently edit card pack data using external mods like IBE Editor.

Item Binding:

   Once bound, other players cannot use the item or remove it from containers. (Configurable in redtale/config.json)
   OP players are unaffected.  

Requires Architectury API, GeckoLib.

Built on Architectury, supports both Fabric and NeoForge platforms.

卡包与物品绑定

卡包系统:

   多种稀有度卡包(普通 / 稀有 / 传说),右键方块顶面打开。
   处于创造模式的管理员可以编辑卡包内物品。
   抽取模式:支持 ALL(全部给予)、RANDOM(随机抽取)、CHOOSE(自选)三种模式。
* 模组不自带修改抽取模式的 GUI,可使用 IBE Editor 等外部 Mod 方便地编辑卡包数据。

物品绑定:

   物品绑定后,他人无法使用或移出容器。(可在 redtale/config.json 中更改)
   OP 玩家不受影响。  

需要Architectury APIGeckoLib

基于 Architectury 支持 Fabric & NeoForge 双平台。

The Redtale Team

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