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Redstone controller

Name any lever or button and control them all from one menu. Build laser sensors for automatic doors, alarms and sirens, plus name and status signs. For NeoForge 1.21.1.
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rscontroller-1.13.0.jar

File namerscontroller-1.13.0.jar
Uploaded
Nov 5, 2026
Downloads
13
Size
164.1 KB
Mod Loaders
NeoForge
File ID
9455358
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:redstone-controller-1785311:9455358"

Learn more about Curse Maven

What's new

## Redstone Controller 1.13.0 - First release

First public release for Minecraft 1.21.1 (NeoForge, Java 21).

### Added
- **Naming:** press K on any lever or button to give it a name.
- **Redstone Controller:** a handheld menu with all named levers, buttons, special buttons and lasers. Toggle, press or run them from anywhere.
- **Special Button:** one button that controls several levers, buttons and lasers (on, off, toggle or press).
- **Laser Emitter and Laser Receiver:** visible laser beams with custom colour and a range of 16 to 64 blocks. Choose what can break the beam (players, hostile mobs, animals, items, arrows and more).
- **Receiver modes:** Signal, Toggle, Timed button, Door and Armed laser.
- **Automatic doors:** works with piston doors, doors, trapdoors and fence gates. Open early, groups of sensors, lock until everyone has stepped away, and armed doors that only let the right players and mobs in.
- **Alarm system:** choose who sets it off (including mobs from other mods), how long it rings, and levers that move while it rings.
- **Alarm Siren and Alarm Light:** sound and on-screen warning for nearby players, and a blinking light.
- **Name Sign and Status Sign:** show what something is called and its current state (ON / off / BROKEN).
- **Commands:** `/rscontroller` for operators (list, activate, press, register, set, macro, sign, link, trust, alarmlink, mob, sync).
- VR: the K key can be bound to a controller button.

### Notes
- Must be installed on both the client and the server.
- No other mods required.
- Debug logging for doors: start with `-Drscontroller.debug=true`.
- Please report any issues with menus, keybinds or sign visuals.

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