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Rede Nerd Core

A progression-based class system for zombie apocalypse servers, featuring skill trees, class abilities, medical mechanics, crafting restrictions and mod integrations.

Rede Nerds Core is a Forge mod developed for the Rede Nerds zombie apocalypse experience. It provides a complete class and progression system designed around survival, PvP, faction warfare, base raiding and team specialization.

Players choose a permanent class and unlock new abilities through an individual skill tree. Each class has its own attributes, advantages, disadvantages, crafting permissions and gameplay role.

Available Classes

  • Medic — Treats bleeding and infections, performs faster medical procedures and revives players without consuming adrenaline.
  • Soldier — A combat-focused class with increased health, higher melee damage, reduced incoming damage and improved firearm handling.
  • Captain — Focused on faction leadership, territory management and command-related abilities.
  • Farmer — Produces additional food, consumes less hunger and unlocks advanced Farmer’s Delight recipes.
  • Engineer — Crafts firearms, ammunition, attachments and explosives, while also repairing and dismantling weapons.
  • Lone Wolf — A self-sufficient class with access to selected abilities from other classes, but with faction restrictions.
  • Mechanic — Reserved for a future vehicle-focused update and currently unavailable.

Main Features

  • Permanent class selection interface.
  • Configurable key to open the skill tree.
  • Large server-controlled progression trees.
  • Class icon displayed on the HUD.
  • Detailed tooltips explaining every skill.
  • Experience, levels and skill points.
  • Administrative commands for managing player classes and progression.
  • Class-specific attributes, bonuses and penalties.
  • Class-based crafting permissions.
  • Medical treatment channeling and item restrictions.
  • Custom bleeding system with visible status effects.
  • Armor-based bleeding protection.
  • Integration with downed-player and revival mechanics.
  • Infection protection and treatment mechanics for the Medic.
  • Dedicated support for firearms and ammunition progression.
  • Multiplayer and dedicated-server support.
  • Optimized server-side validation to prevent unauthorized actions.

Medical System

Rede Nerds Core expands medical gameplay using items from Apocalypse Now:

  • Multiple bleeding levels.
  • Visible bleeding indicator.
  • Timed treatment animations.
  • Bandages reduce bleeding progressively.
  • Advanced medical items require the appropriate class progression.
  • Medical items can be used on other players.
  • Medics can revive downed players without adrenaline.
  • Other classes must complete the revive while holding adrenaline.
  • Blood collection from players.
  • Medic immunity to configured zombie infections.
  • Support for Bite, Scratch, Infection and related effects.

Server Administration

The mod includes commands for:

  • Viewing player class information.
  • Adding class experience.
  • Resetting skill points.
  • Resetting a player’s class and progression.
  • Managing progression during testing or server events.

Requirements

Required

  • Minecraft 1.20.1
  • Minecraft Forge 47.x
  • Java 17
  • Apocalypse Now 3.0.5 or newer
  • PlayerRevive 2.0.31 or newer
  • Timeless and Classics Zero — TACZ 1.1.8 or newer

The mod must be installed on both the client and the server.

Recommended for the Complete Experience

  • KubeJS
  • Create
  • KubeJS Create
  • The official Rede Nerds Core scripts and recipe files

These recommended components provide the complete class-restricted crafting and Create-based production system used by the Rede Nerds modpack.

Compatibility Note

Rede Nerds Core was developed for Forge 1.20.1 and the Rede Nerds modpack. It may work on hybrid Forge servers such as Arclight, but compatibility with every plugin or modified server implementation is not guaranteed.

The Rede Nerd Core Team

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